April 26th-29th 2013 :: Theme: Minimalism
Ludum Dare 26 — April 26-29th, 2013
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My first entry, I worked on my own. A simple text adventure RPG, with infinite procedurally generated terrain, click the buttons to make your choices.
Unfortunately I only managed to work on this for about 12 hours so some of the mechanics are lacking, my intent was to add more variety with monsters (there's currently one). Also, you cannot die, and you cannot win. I expect now that it's all coming together I could get this stuff done in a few more hours, but the linked version is the one at the time of submit.
It would have been nice to make some music too.
The minimalism comes in from the simple input and graphics.
Downloads and Links
Ratings
#261 | Humor | 2.73 |
#722 | Graphics | 2.82 |
#1069 | Theme | 2.94 |
#1100 | Innovation | 2.28 |
#1152 | Overall | 2.53 |
#1167 | Fun | 2.21 |
#1864 | Coolness | 20% |
Comments
Would have liked to seen this polished a bit more. Could have been a lot more fun. Got a little tired of encountering the monster everywhere and trying to determine which button would take me in which direction (would be nice if they were laid out in a compass orientation). Also, a number of typos. I hope you keep fleshing it out though, great result for the amount of time you put in.
With more to do and more variations this could be a neat game. It reminded me of those choose your own adventure books :)
You can make an interactive story game with it, like for touchscreen devices or something, you can think about a point click adventure as well.
Fun small little game, some people (like me) hate to read and it could be more graphical.
Thanks everyone for your feedback, good luck in the judging!
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Spy chickens!