April 26th-29th 2013 :: Theme: Minimalism

Ludum Dare 26 — April 26-29th, 2013
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Brave New World: The Game

by Nolan C - Jam Entry

Ludum Dare and English class project overlapped, so I did both at the same time.

Based on Aldous Huxley's 1932 classic "Brave New World". Drop soma pills on people to keep the society happy. If one person gets too unhappy, everything blows up.

I'd say the art is pretty minimalistic. Beyond that, it's up to your own interpretation.

I'll be putting out a post-compo release tomorrow-ish, with some minor improvements. Let me know if you'd like to see anything added.

Tools used: FlashPunk, FlashDevelop, Bfxr, GIMP

Downloads and Links




DaGamesta says ...
Apr 30, 2013 @ 3:56am

Got to 107, haha. Tough to keep up later on. Definitely very minimalistic. Well, at least it's simple anyways. People are happy or sad, make them happy. XD Good job. :)

RARoadkill says ...
Apr 30, 2013 @ 4:03am

it is minimalistic indeed. Plays well though. controls are simple and gameplay works without any bugs that I can see. So good job.

sP0CkEr2 says ...
Apr 30, 2013 @ 4:06am

awesome -- totally retro -- i love when the game is over

LizEngland says ...
Apr 30, 2013 @ 4:07am

Saw the game title and had to play it. Not disappointed. Pretty good minigame tie-in for a great work of literature :)

Gungnir says ...
Apr 30, 2013 @ 4:19am

Smart use of theme. Pacification of the masses. I love how things "conclude" if you fail.

syawqy says ...
Apr 30, 2013 @ 5:11am

I like when everything exploding

ilo says ...
Apr 30, 2013 @ 5:47am

To make an observation on the Brave New World theme, the game itself could be construed as a kind of soma pill for us players! :O

brookman32k says ...
Apr 30, 2013 @ 4:32pm

I played the game without reading the description... Was a bit puzzled at first about what's going on ;) I Like how you incorporated a complex and deep matter in such a simplistic game. The game bored me pretty quickliy but it also made me think, and I like it when games do that ;)

Leginar says ...
May 1, 2013 @ 1:41am

The game over scene was very well scripted. You've successfully touched on a larger theme here, and were able to do a lot with very little. Bravo.

May 1, 2013 @ 3:20am

lol, that was awesome. Never thought I'd see this kind of game based on Brave new World haha. And holy poops, it's really hard at 146 lol

ethankennerly says ...
May 1, 2013 @ 4:31am

Elegant graphics and audio reminded me of 1970s videogames. I laughed when the people exploded. Cute concept. If you continue to develop this, have you explored the rules that modulate each person's mood and exposing the internal state of each person's mood?

Pixelulsar says ...
May 1, 2013 @ 7:40pm

Graphics were minimalistic and it went well with the theme. I liked how people just exploded if they weren't happy.

PsenFilip says ...
May 2, 2013 @ 11:37pm

Solid little game. Simple and I like the retro-esque.
Some people really explode when they are not happy. Interesting thoughts on there :)

brantkings says ...
May 10, 2013 @ 2:53pm

That is society in a nutshell. Good job! This was very solid all-together.

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