April 26th-29th 2013 :: Theme: Minimalism
Ludum Dare 26 — April 26-29th, 2013
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Boximalism is a Flash game written in NME and Haxe, and using the Flash Develop IDE. Given that this was my first time making a game in NME I think it turned out pretty nice.
I also used Paint.Net and Audacity (Audacity where have you been all my life!)
Downloads and Links
Ratings
![]() | Coolness | 100% |
#40 | Innovation | 4.05 |
#135 | Theme | 4.04 |
#266 | Mood | 3.24 |
#340 | Audio | 3.06 |
#563 | Overall | 3.16 |
#652 | Graphics | 2.91 |
#714 | Humor | 2.00 |
#874 | Fun | 2.64 |
Comments
Kind of confusing. I'm not quite sure what to do. I like all the color.
Wow. It's quite hard to catch how to do first, but after I got it this turned into cool art game. But humming sound is quite weird. lol.
Very very interesting. Had to play it several times before I figured out the rules. Got up to 42! Very interesting how you have to sort the objects. I sort of relied on the shapes turning dark to sort rather than my own judgement.
SPOILERS:
I wanted it to be a bit of a discovery game but if you want to know how to play:
The boxes like their personal space, in each game 2 of the 3 traits that they dislike in other boxes will be chosen. Your goal is to position them so that you can fit as many on the screen at a time as possible. The boxes hum louder, breathe faster, and get darker when they are close to things they don't like. The 3 traits of which only 2 are chosen for each round are the Total Area of a box, the Colour of a box, and the Squareiness of a box (like squares vs rectangles).
I hope that helps.
Very unique, the breating box animation as a feedback signal was really cool. Do the traits they care about vary each playthrough?
Visuals are great, sounds remember me Massai chants. But... I didn't understand anything...
@karsyf yes, they do vary, 2 of the 3 traits are chosen (being colour, area, and squareness).
I was a bit confused about colour - thought lightness was part of a shape rather than an indicator of its happiness. Really interesting game!
The audio gives a very clear explanation of what you have to do, still a bit strange though.
Could not understand it at first. I made a rainbow: it exploded.
then I red the comments. Got to 36
It captures the theme quite well. The throbbing effects and colouring do a good job showing the distress of each shape.
mhhh honestly i didn't understand the rules, what do i have to do again?
I like the interesting concept and feedback. At first I didn't know what to do, but your additional information helped. It was especially unclear to me, if a lower or higher score is better. The idea of a discovery game fits the theme well.
It would've been more engaging if there was a more direct feedback to a good move vs a bad move. Otherwise innovative game :)
That was actually pretty cool, took me a while to understand it though :D
It's pretty amazing and weirdly funny. I ended believing that those squares were persons. I love weird games!
I really like the idea, it's very unique. I wasn't sure what to do on my first play but I figured it out eventually. Good game, nice sound work.
Great. Best Ld26 game I played so far. I grasped the concept the second time though but it's part of the fun
It's a nice game very unique. At first it was a bit of a pain to learn how to play but then everything started to make sense. Good job !
After realizing how it works, find this game amazing and very meditating.
Cool concept. Had to play a while to figure out what was going on and only ultimately grasped it when I read your comment on the mechanics.
Very interesting mechanic. I love the way you've used sound to guide the player although it took me a while to realize the humming was actually a bad thing.
Fascinating, and the execution is fantastic. The cryptic (but important) instructions also adds a nice layer of mystery.
Even when you understand the idea, there is a lot of depth to the mechanics of it. This is a wonderful game experiment and a success!
Once you get the rules this game shows a nice challenge. Nice work.
I love how subtle this game is. The feedback each box gives back is perfect, especially the audio.
Really cool game. I think you could provide a hint or two at the beginning about keeping boxes next to the neighbors that they like without giving away spoilers about all of the rules in the game.
Cool! The whirring sound and undulating boxes interested me. The explosion of the boxes surprised me.
Boximalism: A game about racism.
haha, really though nicely done, I enjoyed it!
it is a bit foncusing about trying to know what to do. yet it is so simple. the sound does become a bit irritating after a while lol. then again i see you need to separate them or so.
Cool game! The concept is really interesting, though I couldn't figure it out on my own. It was fun to play, but the breathing soundeffect was a little annoying after a while. Great job!
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That's a really unique game. The build up is pretty amazing too! Good job.