April 26th-29th 2013 :: Theme: Minimalism

Ludum Dare 26 — April 26-29th, 2013
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by Tapestry - 48 Hour Compo Entry

This is my second Ludum Dare entry.
Unfortunately, I did not have enough time to make music. (again.)
Besides that, things went way better compared to my last entry. I'm not entirely satisfied with the result, but I'm glad I made it anyway.

Game controls:
WASD to move
M to mute sound

I'm uploading a different version of the game, because someone was not able to run the game. I've had the same issues with my .jar games in the past, and I'm hoping this will fix it. I also added the arrow keys to move. These are the only changes this version has.

Downloads and Links




Sanguine says ...
Apr 29, 2013 @ 9:44am

Doesn't run for me, I double click the .jar and nothing happens

Tapestry says ...
Apr 29, 2013 @ 2:26pm

Sorry to hear that. I have tested it on three computers and the game runs on all three of them. Are you sure you have the latest java version on your computer?

Tapestry says ...
Apr 29, 2013 @ 3:11pm

I uploaded a different version (Windows-fix).
If the Windows link is not working for some of you, try downloading the Windows-fix version. Don't forget to extract the rar contents before running the prism-post.jar
Sorry for the incovenience. :(

FloatingGhost says ...
Apr 29, 2013 @ 7:08pm

Nice twist on the snake genre - to the person having problems, try going into command prompt and using java -jar <filename>

Martze says ...
Apr 29, 2013 @ 7:10pm

Hmm, the controls are a bit off from regular Snake.

Apr 29, 2013 @ 7:12pm

It was a really cool take on the very minimalist game of snake, in that you added the color (which makes the objective harder to accomplish) and that you gave the player a choice in what to pick up (2 or more pickups instead of just the one).

kratorspore says ...
Apr 29, 2013 @ 7:16pm

An interesting snake variant. I have to say this is way more fun than the standard snake game!

eShredder says ...
Apr 29, 2013 @ 7:21pm

The first windows link worked fine for me.
Graphics stay true to the theme, minimalism.
The twist of the good ol' classic Snake was fun and kept me playing for a time.
Although, I did found some issues.
1) If you turn around too quickly you turn into yourself and lose.
2) The stones(?) would appear in inconvenient places. Eg, under the tail and in the boxes.
Overall. Twas a good, fun game.

Tapestry says ...
Apr 29, 2013 @ 7:45pm

@eShredder: I'm aware about these two bugs. Unfortunately, I did not have enough time to try to find a way around them.
Thank you for the input people, really appreciate it.

Hertzila says ...
Apr 29, 2013 @ 8:54pm

Pretty interesting twist with snake-games. Controls pretty fluidly too, although a couple of times my snake tried to turn backwards and died instantly.

orange08 says ...
Apr 30, 2013 @ 4:59pm

Nice idea. You should have enabled the use of arrow keys instead of WASD-only, though.

Sanguine says ...
Apr 30, 2013 @ 7:02pm

Cool innovative idea, I liked the idea, but maybe the levels should be slightly shorter so it is not that frustrating to die.

May 1, 2013 @ 11:44am

I don't know if I'm missing something here, but it played like a regular Snake-clone :S

EggDestroyer says ...
May 1, 2013 @ 3:30pm

A bit hard too early imo, and I was a bit confused about how the color mixes work. Also I think the color rhombuses-thingies shouldn't appear on the snake (they're behind him and you can't see them). Otherwise, well made, more interesting that the regular snake and fun :)

mikeware says ...
May 3, 2013 @ 4:34am

Interesting take on the traditional snake. Took a second to notice the twist. Think it could benefit from a bit tighter control, seemed like there was a tiny bit of lag when pressing keys and seeing movement. Also, progressively increasing the snake speed and starting with fewer prisms to fill would be good. Also, was tough when I needed a final color and had to just spin around to collect/dump colors until the one I needed was there. Similarly, it was weird when I had no color that I would erase my previously saved colors.

Yakka says ...
May 3, 2013 @ 1:59pm

Interesting concept.

Diamonde says ...
May 4, 2013 @ 6:53pm

This was too hard for me, but I liked the concept alot!

Sylvain.p says ...
May 14, 2013 @ 8:47pm

Interresting idea, good work.

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