April 26th-29th 2013 :: Theme: Minimalism

Ludum Dare 26 — April 26-29th, 2013
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by Killswitch - 48 Hour Compo Entry

Instructions are in-game. It's created within 24 hours. The title came from the Latin words "Omit Loramentum" which mean "Skip Frame" in English. The game is purely coded in Java. One Button+No Sounds==Minimal! Enjoy!

Downloads and Links




whitetigle says ...
Apr 29, 2013 @ 4:11am

It's difficult and slightly repetitive but original nonetheless.

Flai says ...
Apr 29, 2013 @ 4:15am

Idea is pretty fun but I thought that execution wasn't as good as it could've been. It's okay nonetheless

May 1, 2013 @ 10:35am

A "beginner" or "training" mode that showed a ghost of where you'd warp to would have been nice to get the rhythm down before the brutal punishment of playing the actual game.

scorder says ...
May 2, 2013 @ 6:12pm

I think it's great.
I felt it was challenging to try to go fast while still keeping control.
Simple but effective.

lorancou says ...
May 5, 2013 @ 4:38pm

I miss something to be able to play that. Maybe a clue of where the blue square will be in 100 frames, or something like that. Neat idea anyway!

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