April 26th-29th 2013 :: Theme: Minimalism

Ludum Dare 26 — April 26-29th, 2013
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Don't paint me, I'm busy

by Wish I Was an Astronaut - 48 Hour Compo Entry

Source, timelapse, and mute button coming once I relearn how to sleep.

WARNING: Contains mature theme (reference to drugs) used in an immature context.
Also does not contain a mute button as of yet. Is planned for update.
A game made in under 48 hours for the 26th Ludum Dare competition.
You control Yari Sugi, the young, rather violent girl, who has seen the millions to be made in minimalist art, and thinks it might be worth a shot at it herself.
A good old fashioned beat em up, with about 10 minutes of gameplay, including three enemies, and a boss.

Downloads and Links




JonRB says ...
Apr 29, 2013 @ 3:47am

The music sets the scene really well and the levels are pretty well balanced. I love the strange humour. The graphics could be better but work well with the theme I suppose.

I like the combat combos and the dialog in particular.

10/10 would bang.

J says ...
Apr 29, 2013 @ 2:13pm

I like it. The music and graphics are good apart from the text box head things. I didn't understand the enemy health bar for quite a while, but that's probably because I'm silly.

I enjoyed playing, for a while, but it seems to me that the best strategy is to be careful and take your time, which isn't very fun. I'm not sure how you that could be improved. I think the length is about right - I wouldn't make it any longer unless you add new mechanics.

JonRB says ...
Apr 29, 2013 @ 4:11pm

The more hair the enemies have, the more dangerous they are..

brxtr says ...
Apr 29, 2013 @ 8:30pm

The gameplay is largely repetitive and tiresome, but I appreciated the variation in enemies and the humour. The music was probably the best aspect of the game.

Starspell says ...
Apr 30, 2013 @ 8:55pm

Music is great. The humour is fun as well. The game play and graphics are pretty good as well. The lowest level of enemy probably should have less health as they take forever to go down. I liked the introduction of other enemies throughout. Could have done with a little more variety. Nice job!

messiano says ...
May 4, 2013 @ 4:45pm

Really enjoyed the introduction, graphics and music! Gameplay could be tightened up, but overall your entry is pretty amazing for 48hs. Congratulations!

sudorossy says ...
May 4, 2013 @ 9:00pm

Good game. Far too much dialog!

SuperDisk says ...
May 12, 2013 @ 3:46pm

Wow, great game. Final boss was quite hard.

May 17, 2013 @ 4:27pm

Thanks for all the feedback guys!
(I may not like to admit to it, but negative comments are the most useful to me, they tell me what to improve. Positive ones feel good though, so thanks all for commenting! :D)

DdlyHeadshot says ...
May 17, 2013 @ 4:56pm

Quite a good old-school beatemup. You owe me a new "G" key though...

multikorv says ...
May 19, 2013 @ 4:37pm

Nice music!

kibertoad says ...
May 19, 2013 @ 6:05pm

great story. probably the most coherent one at this jam. also, genuenly funny and awesome idea for the boss fight. this game makes me horny.

May 19, 2013 @ 7:02pm

love the main char. she's awesome. liked the music and an am in awe that you made that from scratch yourself. The mechanics seem nice, although the fighting became timing and button mashing to win it seemed. The boss was awesome. loved the things that dropped. The bullets got their own shadow as big as a man... xD

May 19, 2013 @ 8:27pm

Pretty good, if not all that innovative. The storyline and writing are very funny, and I like Yari. The battles were just challenging enough to keep me coming back when I got beaten. The graphics are nice; my only problem is that the fighting animations are a bit uninspired. Also, the font wasn't very easy to read.

Apart from those nitpicks, nice work.

MinionStudios says ...
May 20, 2013 @ 1:47pm

Because that's all that art is.

Yezu says ...
May 20, 2013 @ 2:07pm

I like your take on the theme :)

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