April 26th-29th 2013 :: Theme: Minimalism

Ludum Dare 26 — April 26-29th, 2013
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by JakeL168 - Jam Entry

RCK-PPR-SWRD (short for Rock, Paper, Sword)

Puzzle, turn-based RPG

Pretty much a Rock-Paper-Scissors-esque RPG, where you control a creature, wander around a dungeon and collecting hearts, and occasionally get into battles.

Point of the game is to guess the order of enemies' decision (e.g. Rock, Rock, Paper, Sword, Sword... etc).
Game will gets progressively difficult as your level increases.


Programming, designing and art by Lee Zhi Fei (JakeL168)
Yes, this is a completely solo project

Unity, Blender, Photoshop

Further note:
1. For some reason I felt like the concept has already been done by someone before. But at this point, I don't really give a crap anymore (I need a good sleep).
2. I was developing this game on my MBP at the maximum brightness. So if the game appears to be too dark for you, I'm really sorry about it.
3. I've only tested the Mac version so far as I don't have a Window machine, so I can only hope that everything goes well for the Win users.
4. Just play and have fun~!

Downloads and Links




Tyro says ...
May 2, 2013 @ 3:02am

Cool idea, and it seems pretty polished! I'm using Windows 7 and it worked fine for me. I also liked how you collected health outside of battle and that it required skill to time your turns correctly.

MinionStudios says ...
May 8, 2013 @ 9:00pm

Love this game! The simple graphics and controls make it immediately entertaining and fun to play. Throw some sounds and an interesting variety of levels and creatures and you got a best seller!

May 19, 2013 @ 6:24pm

Cool, I liked how your turning designated when enemies show up. Lots of RPG's seem to be more or less random, but this one you know when you will be starting a battle. The RPS mechanic was a nice idea, but I think it's too random, and doesn't leave any room for strategy in a game like this.

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