April 26th-29th 2013 :: Theme: Minimalism

Ludum Dare 26 — April 26-29th, 2013
[ Results: Top 100 Compo, Jam | Top 25 Categories | View My Entry ]
[ View All 2346 Games (Compo Only, Jam Only) | Warmup ]

[ LD26 Video Compilation (x3) | LD26 Supercut ]

IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.

MORE TIPS AND DETAILS AT THE BOTTOM OF THIS PAGE

Back to Browse Entries

MazeFace

by DeathBySnail - 48 Hour Compo Entry

Oculus Rift only.

A minimalistic maze with some obstacles. Quite bizarre.

-Reach the exit (the square marked with a giant "E" without being hit by the balls. The balls are only harmful if you do not look at them - as soon as you look at one, it becomes inert.

Downloads and Links


Ratings

#2059Coolness0%

Comments

DeathBySnail says ...
Apr 30, 2013 @ 12:08pm

I've forgotten to unclude a link to OpenAL. Won't run without.

DaanVanYperen says ...
May 1, 2013 @ 1:04am

So do I get a free Oculus if I promise to review this? ;)

DeathBySnail says ...
May 1, 2013 @ 12:28pm

Added an OpenGL link. Should work correctly now!

May 1, 2013 @ 1:48pm

It just shows a black screen when I start it, but I hear the music. (Win XP, 32bit)

Prelucid says ...
May 2, 2013 @ 9:37pm

Cool, hope to see more Rift entries!

Jorjon says ...
May 3, 2013 @ 8:45pm

Looks interesting! I hope to try it soon.

Serilyn says ...
May 13, 2013 @ 4:05am

Graphics work without a Rift (sorta) if you cross your eyes =p thinking I'm missing some head turning control from the Rift though. Wish I had a Rift to try it with.

You must sign in to comment.


TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.


[cache: storing page]