April 26th-29th 2013 :: Theme: Minimalism
Ludum Dare 26 — April 26-29th, 2013
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violet is falling.
or perhaps, running.
possibly chasing something.
she doesn't remember.
but she knows something has gone very wrong.
five adventurers had set out to root out the warlock from his tower.
try to piece together what happened, how she ended up here, and what happened to the others.
CONTROLS:
left/right: move
up/down: choose
hold spacebar: speed up text
-/+: adjust volume
for those counting, there are 10 endings, 1 secret ending, and 500 lines of dialogue
Downloads and Links
Ratings
![]() | Coolness | 71% |
#88 | Humor | 3.48 |
#105 | Mood | 3.61 |
#134 | Innovation | 3.74 |
#390 | Overall | 3.33 |
#474 | Graphics | 3.14 |
#475 | Theme | 3.62 |
#526 | Fun | 3.02 |
#687 | Audio | 2.48 |
Comments
good call. now, holding SPACE makes the text go way faster. thanks for the feedback!
I can't stop myself bouncing off the walls. This makes me laugh :)
Nice idea, but would be cool if there were checkpoints so you don't need to start from the beginning. I skipped few lines also, because of how space works. Would be better if it just skipped one current line when pressed.
That was fantastic. Thank you so much for the walkthrough, I'd found the egg end (the dark one) and I was still looking for more possibilities.
I'm usually bored by "a lot of dialogue" kind of games. But I eally enjoyed playing this one.
I think, just having to avoid walls while reading, is a very simple idea, but add really something.
Well done !
Weird and cool :D
The multiple endings were great and it was well written. One of my favorite entries so far!
Super cool concept and simple yet pleasant visuals. The dialogue seemed decently written too, so props all around.
Neat idea, I'm not patient enough right now for it though, haha.
You're actually the reason I started doing Ludum Dares. I found Endeavor, loved it, tracked its origins, and here I am. Anyway, I always look forward to playing your LD games; you come up with very interesting ideas. This one has a very "choose your own adventure" feel to it. Very simple, but tons of depth. I very much enjoyed playing it. Keep up the excellent work, and I'll be keeping an eye out of your LD27 entry.
Really amazing game and definitely the entry that has kept me playing for longer until now.Great job!
Pretty interesting game. Really liked the multitasking between making dialogue choices and trying to avoid the walls (most of the game). The dialogue and endings were absolutely well written.
*some spoilers*
Is there any ending where it doesn't say "wait, that's not how it happened?", other than the secret ending?
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hahahaha, its really funny the game. Really original and well done. Only dislike how failing answers works, because after a while it gets a bit boring having to smash yourself to skip aaall the text :)