April 26th-29th 2013 :: Theme: Minimalism

Ludum Dare 26 — April 26-29th, 2013
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by SlamBlasta - 48 Hour Compo Entry

First LD for me! Not really looking to win anything, mostly just to finish something. I think it turned out alright, all things considered.
Click and drag mouse to reveal the hidden shapes!
Further instructions should be in the game.

Haven't tested it on mac/linux, but it's a runnable .jar, so it should work...

Edit: It totally doesn't work on mac/linux. Will fix asap
Edit 2: Sorry if the white text is difficult to read sometimes. If you find the text too hard to read, or just don't like the colors, close and reload the game. It generates a random hue each time.

Downloads and Links




puttputt says ...
Apr 29, 2013 @ 6:10pm

Couldn't get it to run on OSX 10.8 - might just be my java. I'll try reinstalling

mtrc says ...
Apr 29, 2013 @ 6:20pm

This now works on 10.8 MacOS, for me anyway. I enjoyed it! Not sure how I feel about it overall, I think a delay at the end of each stage would help me know whether I'd done well or found the shape, etc. I really like the idea though. Nice work!

SlamBlasta says ...
Apr 29, 2013 @ 8:39pm

Thanks for the feedback! The pause after each level is a great idea. I know ludum dare is forgiving for small bugs, but it seems like more of a feature. I did fix the screen resolution, and game-over bugs though. Here is the version with a pause, if anybody is interested: https://dl.dropboxusercontent.com/u/20401860/Subtract_fixed.jar

Holofire says ...
Apr 29, 2013 @ 11:25pm

Bit confused to start with, bit I figured it out and found it pretty interesting. Great idea.

Danvil says ...
Apr 29, 2013 @ 11:26pm

Huh, this is a lot of green ;) I like the idea! Sometimes it seems kind of unfair.

ddionisio says ...
Apr 29, 2013 @ 11:33pm

Really hard to read the text. Also, it seems like the best strategy is to just drag a box on the entire area :P

Kom says ...
Apr 29, 2013 @ 11:40pm

It's quite difficult to read the text and it seems extremely difficult to actually gain points. It's an interesting, simple concept though.

poohshoes says ...
Apr 30, 2013 @ 12:08am

Box areas should definetly be limited, i was just boxing the whole screen : P

stqn says ...
Apr 30, 2013 @ 12:10am

I don't understand this game. Why would anyone not select the entire screen to show the shape? Pressing space does nothing. There are two negative numbers in the top-left hand corner; what are they? On my second try I lost on the first level for no reason that I could see.
Nice sounds though.

CyberYeti says ...
Apr 30, 2013 @ 12:11am

A cool idea, however, there's nothing stopping the player from simply dragging over the entire screen. A limit on the size you can make your rectangle would be nice. Other than that i enjoyed the concept and the reveal effect with the spacebar was really cool!

May 1, 2013 @ 9:27am

Congrats on your 1st LD.

Thijsku says ...
May 1, 2013 @ 9:31am

Nice concept! A rectangle size limit, as suggested, would be a good addition.

@all above: You can cover the whole screen, but you'll get a negative score.

euske says ...
May 1, 2013 @ 9:44am

I didn't quite understand how the scoring works. But it's a neat idea. The sound was relaxing.

Zccc says ...
May 1, 2013 @ 12:08pm

Great idea, but a bit confusing at first. I really liked the relaxing sounds, tough it really breaks that mood when you loose x)

EggDestroyer says ...
May 4, 2013 @ 8:31am

The idea is nice, unfortunately it lacks clear score explaination and feedbacks allowing the player to make up a strategy (other than boxing the whole screen), the space bar doesn't seem very functionnal. It's quite hard to read the text too ! But you finished it, which isn't so easy for a first LD. Keep up !

Gremlin says ...
May 4, 2013 @ 3:07pm

I like the idea, though I had trouble figuring out how I might be able to score higher. Maybe some kind of feedback loop other than the score would help?

The color palettes are really lovely minimalist pastel selections.

My high score was -18866436.

@SamPotasz says ...
May 6, 2013 @ 11:24pm

I loved pretty much everything about this game :) Beautiful. Congrats!

OU GDA says ...
May 14, 2013 @ 1:57am

A bit laggy but congratz on getting a game finished and submitted (Something that is many times really hard to do).

Sylvain.p says ...
May 14, 2013 @ 7:22pm

Good idea, but it need more feedback or explanation.

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