April 26th-29th 2013 :: Theme: Minimalism

Ludum Dare 26 — April 26-29th, 2013
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by gamesaucer - 48 Hour Compo Entry

Download includes the source in the "src" folder.

GameMaker:Studio is needed to open the project file, and can be found at YoYogames.com.

I am using the free version of GM:S, so anyone willing to take a look at the source can download the free version and open my project.


Downloads and Links




Apr 28, 2013 @ 4:20pm

Why doesn't the timer stop when I'm done? But nice idea.

gamesaucer says ...
Apr 28, 2013 @ 7:34pm

Doesn't the timer stop? That's pretty odd, I remember testing that. I'll look into it again. Thanks for commenting.

martijn says ...
Apr 29, 2013 @ 1:47pm

Paint but with a shaky screen for no reason

Apr 29, 2013 @ 1:54pm

This is neat!
This is often more like weaving than painting and I really like that.
The rotating screen definitely feels gratuitous though.

Tozy says ...
Apr 29, 2013 @ 11:54pm

It's a little boring in my opinion, sorry. You should polish that mechanics to make it less repetitive and tedious. Maybe if you could rotate the frame and then painted whole rows instead of pixels...

gamesaucer says ...
Apr 30, 2013 @ 8:36am

Again, thanks for all your replies. I'm a fan of constructive feedback so you can be sure I'll work this thing into something more fun outside of Ludum Dare.

scheurneus says ...
Apr 30, 2013 @ 10:42am

Shaky screen is VERY annoying. Also, it is not really fun. It's always the same

kyyninen says ...
May 1, 2013 @ 9:31am

Could have made a nice speed-puzzler if choosing color hadn't been so tedious (cycle through color -button would have been nice), but dear god why does the screen have to wobble so?? I got nauseated and quit after 1 minute mark.

May 1, 2013 @ 9:31am

I made this: https://dl.dropboxusercontent.com/u/1930433/PaintIt.png

I expected something to happen when I finished it tho..
But it was kinda interesting to paint something with that restriction.

StMatn says ...
May 3, 2013 @ 10:14am

Very cool idea! The shaking screen was a bit annoying. I think the timer deosn't serve any purpose... Maybe try providing 2 gamemodes: "Relaxing", with your nicely random generated paintings, but with no timer and "challenge" with prebuild paintings and a timer, so users can compare their times an a fair basis. All in all nice game :)

EatenAlive3 says ...
May 5, 2013 @ 1:38pm

It was a bit repetitive to be honest, and the screen shaking makes me kind of dizzy :P. Not sure what you were trying to get with the shaking.

KHANanaphone says ...
May 6, 2013 @ 10:52pm

Wobble wobble

Sylvain.p says ...
May 13, 2013 @ 8:51pm

Simple, but nice idea.

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