April 26th-29th 2013 :: Theme: Minimalism

Ludum Dare 26 — April 26-29th, 2013
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by DkCub23 - 48 Hour Compo Entry

Use your creativity to get through each of the 40 unique levels.

Downloads and Links




Tahooey says ...
Apr 29, 2013 @ 8:05am

Fun Game, Only downside is file size

B says ...
Apr 29, 2013 @ 8:35am

Very interesting! Hours of fun :)

LrdKzrth says ...
Apr 29, 2013 @ 9:22am

Great game, but file size is huge =\

dissonance says ...
Apr 29, 2013 @ 9:27am

Fun game! I like the use of the mouse to move things to reach the keys. The jumping was a little weird, but overall I enjoyed it. Good job!

Cory Martin says ...
Apr 29, 2013 @ 9:35am

Pretty interesting! The hue shifting character looks really cool. The gameplay is rather unique.

HELLO23 says ...
Apr 29, 2013 @ 9:36am

Great game, minimalistic and all, also very interesting to play. I got to level 13.

Apr 29, 2013 @ 9:43am

I certainly liked the grid approach, it's almost tile-based movement platforming. but I had a real problem with the controls, things were happening too fast and I always felt a little unsure of the inputs ("should I press right and jump, jump and right?" "why did I fall, I pressed jump!" "crap, didn't I let go soon enough, now I've gone over the edge") - that kind of thing. the concept I'm pretty into, I just wish it felt a little more stable to control :)

karsyf says ...
Apr 29, 2013 @ 9:46am

I really like this! Deserves a lot more plays

semi says ...
Apr 29, 2013 @ 10:15am

Interesting concept, but how did the files get so huge? I think the color trail is very pretty, but the discrete movement is not very well suited for precision platforming (I played until level 13). I liked the idea of moving blocks in a platformer. Nice job!

Apr 29, 2013 @ 10:26am

The controls got frustrating after the first couple of levels. Sophie summed up the issues very well. (;

Good job! ~

noa says ...
Apr 29, 2013 @ 10:33am

Nice game and very difficult : D

but huge size O_o

Michael Hall says ...
Apr 29, 2013 @ 8:07pm

Really fun to play, I like the puzzles

jkelle says ...
Apr 29, 2013 @ 11:20pm

Nice, game! It's minimalistic, but still requires skill and thinking. It's can be really hard, but that's a good thing.

Joror says ...
Apr 30, 2013 @ 10:45pm

I am a bit too crappy at platformer-timing to really appreciate this, but the style is nicely minimalistic, and the trail of color is nice. A bit hard to see where you are when you do a lot of in-place jumping.

May 1, 2013 @ 9:23am

40 unique levels within the time limit is unbelievably impressive.

Tanius says ...
May 3, 2013 @ 9:07am

Simple concept, a bit difficult, for me, but nice graphics and sounds ;)

Fnkee says ...
May 5, 2013 @ 5:51pm

Overall an addictive game, with a great concept. After playing level 18 for 20 minutes, I had to give in before smashing in my keyboard in frustration. Your game is really addictive(which is a good thing).

stqn says ...
May 8, 2013 @ 8:05pm

Painful due to small platforms and the way key presses / jumping is handled.

stqn says ...
May 8, 2013 @ 8:10pm

PS: in fact, Sophie Houlden explained it better than me. That’s what I meant. Also the color trail makes it impossible to see where the square is while jumping above, and it’s moving too fast. I stopped at level 3 or 4.

Spiridios says ...
May 10, 2013 @ 3:31am

Interesting platformer. Controls seemed off. I certainly didn't play very many levels, but it was a bit of a drag to get the sudden change in mechanic for one level never to see it again.

Sylvain.p says ...
May 13, 2013 @ 8:33pm

Fun game, great idea but I think it's a bit frustrating to not see which blocks are moveable.

KunoNoOni says ...
May 20, 2013 @ 1:26am

What an interesting game. Cool use of theme.

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