April 26th-29th 2013 :: Theme: Minimalism

Ludum Dare 26 — April 26-29th, 2013
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Circle vs. Squares

by 53xy83457 - Jam Entry

In this game you're the only thing that isn't a square. Needless to say they're all out to get you.

Arcade - Defeat enough henchsquares to lure out the boss. He won't go down so easily... low centre of gravity.
Endless - A never-ending swarm of enemies. Last as long as you can for a high score.

ASDW - Move
Arrow keys - Shoot (press two at once for diagonal shots)
Z - Move on / retry etc. when prompted
P - Toggle sound

I worked solo on this but it uses some code from another one of my games and as a result turned out quite similar. For this reason and for some uncertainties towards the sounds used (although they are all royalty free, I didn't record them) it has been submitted to the 72 hour Jam with the relaxed rules.

Downloads and Links




foxter888 says ...
Apr 27, 2013 @ 8:21pm

what engine you used for this one?, it's intense

53xy83457 says ...
Apr 28, 2013 @ 8:19am

The minimalism theme helped with that. Last game I put this many enemies on the screen lagged, at full graphic quality, making it easier. Didn't use any engines- just a simple (in one sense of the word) flash game.

Destroyer40k says ...
Apr 29, 2013 @ 4:54pm

I liked how dying of different enemies ended with different end animations, but the hitboxes felt unclear because of the perspective.

Super Hamster says ...
May 3, 2013 @ 2:54am

This game is actually really fun and quickly gets overwhelming(in a good way). Good job! :D

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