April 26th-29th 2013 :: Theme: Minimalism
Ludum Dare 26 — April 26-29th, 2013
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TRANSFER_THEM is a minimalist game in which you transfer marbles from one side to another by clicking on colored panels.
Left click to flip a panel faster.
UPDATE: Changed the web version to link to it being hosted on Kongregate, should help fix some issues people are having.
I'm actively reading the comments, i appreciate all of your feedback!
Downloads and Links
Ratings
#191 | Audio | 3.32 |
#573 | Innovation | 3.11 |
#680 | Theme | 3.41 |
#883 | Graphics | 2.62 |
#1077 | Mood | 2.30 |
#1268 | Overall | 2.29 |
#1295 | Fun | 1.82 |
#1364 | Coolness | 46% |
Comments
Very zen-like. I really liked the music, too.
You may want to consider throwing this up on Kongregate or something. The only way I could play was to download the webplayer file and html from dropbox, then correct the reference in the html file to the right filename. If it's on Kong, it will be much more seamless and easier for others to rate.
Interesting game, but it was too chaotic. Still it was just enjoyable to watch the balls fly off in all sorts of directions. The music fit really well with the flow of the game.
@Richard Thank you for the reply! I'll fix the web version asap. I had a hard time balancing how much flipping the panels impacted the game-play, so i decided to leave it up to the player to see what works for them. All in all i'm glad you enjoyed!
Not sure I understood the controls. The game really felt like it was completely random. The music and graphics were good and really fit the theme.
a good zen-like game, but after some time panels start to rotate very fast!
Original little concept but it's not really challenging: like ddionisio said "it was too chaotic".
Excellent mind-number except for the core dump near the end (Linux Ubuntu 12.04LTS, 64 bit).
Interesting idea - didn't feel like I had any control over the panels though. I kept clicking and sometimes they'd spin, sometimes they wouldn't.
I liked the mood - for the rest, I pretty much agree with the other commenters here. Hard to control, but relaxing, & I appreciated the music & graphics.
I liked the idea, but I felt as if I didn't really have control over the game, I was just sort of watching it. In the time that I've been typing this comment, I just scored 17 more points. I really liked the music, though, awesome job there.
Liked the concept, but I couldn't manage to slow down the blocks. Looks like they only respond to speeding up when clicked.
Interesting virtual machine. Doesn't seem to readily work as a game at present, unless I'm missing something about the control of spin rate... By time I've seen a ball its fate is determined.
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Hey there Sayeer, to add the web version put those files into your "Public" folder in dropbox. Then right click and grab the link to the .html file.
Great music and love the style of the game. Seems like the less I do makes it easier to play the game ? Less spinning transfers more of them ? Kudos on trying something different