April 26th-29th 2013 :: Theme: Minimalism

Ludum Dare 26 — April 26-29th, 2013
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Nourish

by Forstride - 48 Hour Compo Entry

The objective of Nourish is to collect water droplets in the potted plant, without letting them fall on the ground.

Controls:

Mouse (Move) - Move potted plant.
F4 - Switch between fullscreen and windowed mode.
Escape - End the game.

Music was generated by WolframTones and converted to use NES instruments with GSXCC.

Sound was generated with BFXR.

Nourish was made with Game Maker: Studio Standard.

Downloads and Links


Ratings

#1979Coolness10%

Comments

IceCliff says ...
Apr 28, 2013 @ 9:40am

Nice concept, but I felt like I needed some demonstration of progress. Maybe have your plant grow?

donan says ...
Apr 29, 2013 @ 10:34am

Nice. Classic gameplay with good graphics :)

geepit says ...
Apr 29, 2013 @ 2:44pm

Graphics and music were lovely. Fun game

jolle says ...
Apr 30, 2013 @ 4:39pm

Would have liked the plant to grow a bit when doing well.

Very cleverly done with the music, it turned out quite good!

HelkeGames says ...
May 6, 2013 @ 8:02pm

Nice game, i love the concept, well done!

kyyninen says ...
May 14, 2013 @ 9:01am

Having plant grow would've been awesome. The game was pretty fun, I played until my score was ~300 but the health mechanic isn't that engaging. Taking damage for missing a single drop feels pretty harsh. Maybe if you'd have to water the plant evenly, and watering one spot too much (or too little) would cause damage? Art is brilliant.

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