April 26th-29th 2013 :: Theme: Minimalism

Ludum Dare 26 — April 26-29th, 2013
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## Sequence to Minimalism

by ShawnFeatherly - 48 Hour Compo Entry

I came up with this while reading the wikipedia meaning of minimalism. It's something closer to interactive art than a game. To play, just follow the in-game instructions.

Here's an explanation of how the number sequence is formed:
The 3 numbers you enter are the first 3 numbers of the number sequence, from top to bottom.
The game uses those first 3 numbers of the sequence to generate the rest of a number sequence; i.e. 1,2,3 becomes 1,2,3,4,5,6,7,8.

What that number sequence is for:
That sequence is used to remove cubes. The first number removes red cubes, the second green, the third blue, the fourth goes back to red, etc. This goes on until there aren't enough cubes left for the next number in the sequence.

### Ratings

 #811 Innovation 2.79 #1022 Theme 3.00 #1116 Graphics 2.28 #1185 Mood 2.05 #1236 Coolness 49% #1290 Overall 2.21 #1317 Fun 1.69

raincole says ...
Apr 29, 2013 @ 1:40pm

It's hard to understand what just happened 0.o

Apr 29, 2013 @ 8:25pm

Yeah, the UI to make what's happening clear needs work. Here's an explanation; the dialog with 3 text boxes shows the first 3 numbers of a number sequence, from top to bottom. The game uses those 3 numbers to generate the rest of a number sequence; i.e. 1,2,3 becomes 1,2,3,4,5,6,7,8. That sequence is used to remove cubes. The first number removes red cubes, the second green, the third blue, the fourth goes back to red, etc. This goes on until there aren't enough cubes left for the next number in the sequence.

lightsoda says ...
Apr 29, 2013 @ 9:21pm

Well, I never achieved minimalism I guess, but it's a fun little toy to see what will happen.

Took me a good while and reading your explanation a few times to figure out what was going on.

Andy West says ...
Apr 30, 2013 @ 6:31am

Interesting, but difficult to understand.

Apr 30, 2013 @ 6:40am

Ah, I get it now. An interesting concept here! Nice work on implementing the sequence finding algorithm too.

But I have a problem with not being able to see the text entry boxes. I only can see the last one. I was able to tab through them and change the numbers, but most of that window is hidden in the top left corner of the screen. :(

mrexcessive says ...
May 1, 2013 @ 7:07pm

Could operate it okay, but not work out how to "aim" to get better (at removing the cubes)

May 2, 2013 @ 4:14am

I'm not sure how to play but interesting concept. Is there a way you can show the equation we are working with?

May 2, 2013 @ 5:03am

If you mean how I create the number sequences, the equation is explained on this site: http://mathforum.org/library/drmath/view/51538.html

My implementation of it is on lines 115-117 of this file: https://github.com/Feddas/LudumDare26/blob/master/Assets/Scripts/CreateCubes.cs

omaha says ...
May 4, 2013 @ 5:04pm

Love the concept. Wish I had a better idea what effect my choices were having and how well i was doing.

kurrik says ...
May 4, 2013 @ 5:10pm

This is an impressive idea (I guess it's like picking a lock), but I agree with some of the other reviewers that I'd like to have more feedback about how I'm doing.

sP0CkEr2 says ...
May 5, 2013 @ 3:59am

uh -- what did i do to make all those cubes keep appearing?

juaxix says ...
May 5, 2013 @ 10:33am

Dont understand this "game", but i like how cubes are created and the physics

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