April 26th-29th 2013 :: Theme: Minimalism
Ludum Dare 26 — April 26-29th, 2013
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It's a two player vs shooter... thing. For the minimalism part I tried to take the act of shooting out of a shooter so each shot takes place at timed intervals.
Downloads and Links
Ratings
#444 | Innovation | 3.26 |
#458 | Theme | 3.63 |
#496 | Fun | 3.05 |
#756 | Audio | 2.37 |
#848 | Overall | 2.90 |
#1080 | Graphics | 2.32 |
#1636 | Coolness | 35% |
Comments
Really minimalistic as it's supposed to be yet fun. You don't only have to keep your opponent's position in mind whilst shooting, but also make sure you don't shoot yourself. Some of the narrow(one square wide) openings were hard to navigate through and usually led to the player shooting himself unwittingly. Still, a fun and pretty unique experience.
Sweet Game... it's sorta like mine "Hot Potato". Great minds think alike!
Multiplayer only games always remind me how forever alone I am.
Nice use of the theme. I played with my roommate, and we both enjoyed it. I'd love to see an expanded version.
It's like a modern-ish Combat from my Atari 2600 days. My kids really dig it. The Loser / Winner screen reminded me of some games I played in the 80s as well. Congrats!
Wow, this is really nice. I love the complexity that the timed shot mechanic adds. Good stuff :)
Unfortunately I can't rate this one since it's Windows only.
Cool idea. There is collision bug when you are on wall (you cant move). I need to try it with friends :D
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Really cool idea. The timed mandatory shooting and ricocheting bullets makes for a really interesting balance between shooting your opponent while trying not to shoot yourself. :P Well done!