April 26th-29th 2013 :: Theme: Minimalism

Ludum Dare 26 — April 26-29th, 2013
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Grand Crusade

by Jack Zackowitz - 48 Hour Compo Entry

Full Disclosure: This game is only about 90% completed. All the functionality is in there, but end conditions are not hooked in, the most basic of art is missing, and the whole thing could stand some tuning. Have fun!

Tools used: Flash CS5, Photoshop CS5, BFXR.

Downloads and Links




Scott McBee says ...
Apr 29, 2013 @ 3:32am

I enjoyed it. The difficulty curve took me by surprise when after a few days of "This is nothing", my ship was falling apart and most of my crew was injured.

Loren says ...
Apr 29, 2013 @ 4:43am

pretty cool, agreeing with the difficulty ramp up. Nice game otherwise!

Neten says ...
Apr 29, 2013 @ 5:56am


gregdevice says ...
Apr 29, 2013 @ 6:34am

Pretty fun and original. It took me a while but I got the balance right, had to have more gunners. At the end nothing happening, though. No ending?

graytest says ...
Apr 29, 2013 @ 9:15am

Quite nice. It was difficult to know how to balance the crew without knowing the effect (like how many gunners needed for a wolf for example). Got difficult quickly.

Broxxar says ...
Apr 29, 2013 @ 9:48am

It's interesting and certainly minimalistic. But there's something to be said about picking a crew that's very gunner heavy, and then the game simply becomes click the same spot for 2-3 minutes. There's definitely something there though in terms of the day to to ship management.

Andrew says ...
Apr 29, 2013 @ 3:43pm

I stocked up on gunners early and then nothing much happened as I kept clicking through. Maybe some more types of events could be an idea to spice things up.

njexit8 says ...
Apr 30, 2013 @ 2:42pm

This kept me thinking- I enjoyed teh concept-i like how the crew mix has a dynamic effect on your survival rate- made it to the end -but still needs the big payoff!

rzfmzn says ...
May 2, 2013 @ 2:28am

You can easily enhance this game =OD
Nice work =O)

Tater_hater says ...
May 2, 2013 @ 2:29am

It was an ok game. got a little repetitive, but still pretty fun

drkrunk says ...
May 6, 2013 @ 12:04am

I really liked this, it was really fun. The only issue I had was towards the end at around 2000 or so miles left in the journey, the end report (The crew was able to hold them off, etc.) stopped showing up and wouldn't let me know how many miles I had left and all the sound ceased as well. Overall it was a fun game but I would have liked to see the end.

marnaouf says ...
May 11, 2013 @ 10:12am

fun game

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