April 26th-29th 2013 :: Theme: Minimalism
Ludum Dare 26 — April 26-29th, 2013
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Our first Ludum Dare, our first "complete" project, our first time working in team ! Harder than it looks but we will do it again :)
Run launch.bat to launch the game.
Enjoy :)
The story is very simple. You are a green square, and you are a prisonner of a bad AI named PotatOS. Your role ? Survive in the test room. But be careful, everything want your death...
There's no music and not enough levels, because we don't have enough time, but we'll do better the next time :)
Downloads and Links
Ratings
#228 | Theme(Jam) | 3.39 |
#252 | Fun(Jam) | 2.96 |
#389 | Overall(Jam) | 2.83 |
#412 | Audio(Jam) | 2.06 |
#453 | Graphics(Jam) | 2.50 |
#531 | Innovation(Jam) | 1.87 |
#1284 | Coolness | 48% |
Comments
Can't run, sadly, seems interesting.
K:\GameJam\GameJams\LD26_OtherGames\Epic Green Cube>java -jar "Epic Green Cube.j
ar"
Exception in thread "main" java.lang.UnsupportedClassVersionError: graphics/Main
: Unsupported major.minor version 51.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(Unknown Source)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$000(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
Could not find the main class: graphics.Main. Program will exit.
Hum, don't have any problems on my personnal computer.
I'll try to fix that this afternoon
I've changed the jar to a zip. Should work.
Thanks for report :D
Launched "launch.bat" and... Nothing happened. It seems game needs something to work.
Could have been more levels, but the ones that you've got there are very nice! Could also use some more sound effects, but overall it's a great game. Loved playing it!
It works on Windows, I'm searching for the others OS... Are your Java up to date ?
Thanks phi, we didn't have time for a music, but it was our first LD :)
It wasn't bad, but it wasn't great. I would have loved to see a few more levels though. I'd defiantly check out your next game if you join again
Pretty good game, I especially liked the flavor text every time you die =P
Nice simple game with good level design. The last level was a little frustrating, but I managed to win.
The game needs Java 7 (Unsupported major.minor version 51.0). I'm on Mac OS X 10.8 and used the official Oracle Java 7 installation. On my system this java version isn't the default java, so I had to start the game with:
/Library/Internet\ Plug-Ins/JavaAppletPlugin.plugin/Contents/Home/bin/java graphics/Main
Maybe there is another way, but this worked for me.
Thanks for the explanation ! It will probably help a lot of people.
We'll try to resolve this before next time ;)
Nice work! The game runs perfectly for me using Oracle's Java 7 on Linux. I would have preferred an applet or a runnable JAR file tho, just to skip the unnecessary extraction step.
The game was easy to understand and get into, and it was challenging. The death particle effect was a nice touch as well!
I found it a bit too unforgiving to die whenever you touch a wall. That was a bit frustrating at times.
There seemed to be some stuttering/lagging in the movement when you first press down a movement button. After holding it down for a few frames it went away tho. It wasn't really noticeable in the more complex levels tho, because you didn't really move that much at a time on them.
Level 7 is way harder than it should be. Really liked level 10 though. that was a fun challenge.
Great game, I really like it. It was also a good level of difficulty. The last level was a little hard at first but I beat it after a few tries.
As it is written in my favorite language (Java) there are some things I want to say. First, I really prefer one and only one file a JAR. (I saw you had some difficulties, but it not that hard to fix it). Second, I don't like games that take 100% CPU.
But nevertheless, really good game :)
Good Job!
I have the same error as 'blasphemous rumours entertainment studios'. Running Win7 64-bit with Oracle's Java 7
On Mac and could not run the game. Got this error.
Exception in thread "main" java.lang.NoClassDefFoundError: graphics/Main
Caused by: java.lang.ClassNotFoundException: graphics.Main
at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
I want to thanks everybody who played and rated the game, this experience was awesome, we will surely do another Ludum dare in the future :)
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The Java JAR file "Epic Green Cube.jar" could not be launched.
Check the Console for possible error messages
cant run the game on a 10.6.8 mac...