April 26th-29th 2013 :: Theme: Minimalism

Ludum Dare 26 — April 26-29th, 2013
[ Results: Top 100 Compo, Jam | Top 25 Categories | View My Entry ]
[ View All 2346 Games (Compo Only, Jam Only) | Warmup ]

[ LD26 Video Compilation (x3) | LD26 Supercut ]

IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.

MORE TIPS AND DETAILS AT THE BOTTOM OF THIS PAGE

Back to Browse Entries

Platforms In Purple

by Myrmica - 48 Hour Compo Entry

Right and left mouse buttons are your only keys. Collect barrels and return to the ship. I'm so tired.

Downloads and Links


Ratings

#2059Coolness0%

Comments

s0ulcrusher says ...
Apr 30, 2013 @ 1:08pm

Spent a long time getting crushed by the double rotating cubes. Very fitting game for the theme!

petrocket says ...
May 1, 2013 @ 4:07pm

Very cute. Had fun though I found grabbing onto things with the right mouse button to be rather difficult. Overall I'd say this game would be just right for folks who like hard games. I would recommend making it so you can hold down left mouse button to keep hopping toward the mouse rather than having to click once per hop.

Jellycakes says ...
May 2, 2013 @ 12:14am

Was alright, I died before I could reach the ending but the game seemed pretty good. Although some of the mechanics seemed a little rushed/broken. Good job anyway!

timtipgames says ...
May 14, 2013 @ 5:22pm

I think there's a lot of nice ideas in this game. It's really unfortunate that there's so many bugs that it's really hard to play. I also liked the visual style.

May 19, 2013 @ 5:55pm

Cool ideas here, I like the clean graphics and color-block style! I wish the mechanics and controls had been worked on more though. I got two barrels and then couldn't figure out how to proceed... how do you get past a door without going through it?

You must sign in to comment.


TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.


[cache: storing page]