April 26th-29th 2013 :: Theme: Minimalism

Ludum Dare 26 — April 26-29th, 2013
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by jprof - Jam Entry

Most of our teams first stab at a game jam. All in all not too bad given our circumstances!

MetroGnome was built with CoffeeScript + Crafty.js.

Downloads and Links




delfino says ...
Apr 30, 2013 @ 2:37am

Great stuff guys! Good title, novel gameplay, awesome art. And I <3 the rat

OnlySlightly says ...
Apr 30, 2013 @ 4:29am

Love the artwork and really neat idea for a mechanic

fishbrain says ...
May 3, 2013 @ 3:39pm

Great artwork.

Hayawi says ...
May 7, 2013 @ 1:05am

Could have been better

Jellycakes says ...
May 7, 2013 @ 1:06am

That was a pretty good game, followed it by the rules, moved on the metronome and found all the potatoes. But then I game over'd. Good job.

MinionStudios says ...
May 8, 2013 @ 11:04pm

Wow. Are those Potato Angels?

mrexcessive says ...
May 12, 2013 @ 4:49pm

Nice panicky gnome graphic. Movement control seemed extremely irregular - sometimes dashing, quite often refusing to move at all.. I may have missed the point of something. Death early on at each attempt.

Gungnir says ...
May 14, 2013 @ 2:46pm

Lovely idea. Lovely gnome!

May 14, 2013 @ 4:02pm

Nice use of rhytm. Sometimes the metrognome became invisible...

kidevil says ...
May 16, 2013 @ 12:36am

Loved the main character design and the metronome movement was a novel idea.

May 20, 2013 @ 2:16am

Ran into some weird problem where the gnome and the birds kept turning invisible. Interesting direction, and liked the metronome mechanic once I figured it out, but the glitches and weird hit detection sort of detracted the whole experience. Still, not a bad attempt, and the art was nice.

StMatn says ...
May 20, 2013 @ 7:13pm

I needed a moment to understand the controlls, but then it was quite fun. Unfortunately the playersprite disapeared sometimes, which made the game unplayable. The graphics were amazing!

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