April 26th-29th 2013 :: Theme: Minimalism

Ludum Dare 26 — April 26-29th, 2013
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[ LD26 Video Compilation (x3) | LD26 Supercut ]

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by Lim3s - 48 Hour Compo Entry

My first Ludum Dare entry. It's not amazing, but I'm glad I could put something out at all.

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Raimonds says ...
Apr 29, 2013 @ 2:24pm

Nice mechanic of picking abilities, but the walljump was a bit wonky.

Casino Jack says ...
Apr 29, 2013 @ 4:57pm

I really like the black on grey art-style. The wall jump was pretty tricky, but I got it eventually. I think the mechanic of adding/removing abilities could work great if you integrated it a little better - at the moment there's no reason not to just select every ability at the start of the level (also, no way to get back to the main menu without reloading), but maybe if you started off with basic abilities and had to collect new ones, or even trade them at the expense of others at appropriate points in the level?

Apr 30, 2013 @ 3:27am

Very innovative idea, and interesting take on the theme. The ability-picking would be more exciting if there was some sort of "point multiplier" or similar bonus for picking fewer abilities. And if every level could be beaten with only one ability (though with difficulty) to really show off your idea. Very well done though for the time we had :)

kunzbe says ...
Apr 30, 2013 @ 10:34pm

I also liked the idea of picking the abilities

Tyro says ...
May 5, 2013 @ 4:42am

I really wish this one had expanded on the ability picking concept. Great concept for your first LD, and the platforming seemed bug-free as far as I could tell. Good luck with future entries!

Jyrkface says ...
May 12, 2013 @ 12:05am

If developed further, and maybe taking some ideas like Blenno's into account, I could see this being a very fun little web game :) great first entry

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