April 26th-29th 2013 :: Theme: Minimalism
Ludum Dare 26 — April 26-29th, 2013
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TETRIMINODES: Collect greens without touching reds or spikes. You can jump forever. This is our first entry :)
tools: Unity, cfxr, and GarageBand.
Charles Copprell (dev/art) &
Morgane Botella (dev/music)
Downloads and Links
Ratings
![]() | Coolness | 63% |
#52 | Fun(Jam) | 3.61 |
#174 | Audio(Jam) | 3.25 |
#192 | Overall(Jam) | 3.33 |
#208 | Theme(Jam) | 3.44 |
#234 | Humor(Jam) | 2.29 |
#256 | Innovation(Jam) | 3.03 |
#268 | Mood(Jam) | 2.96 |
#364 | Graphics(Jam) | 2.86 |
Comments
Very nice. I like the colors of all the squares. It gave a nice bright neon vibe.
Things started getting really hard in level 4, and I found level 5 to be near impossible, but it was really fun!
Awesome! Great job with the music and the controls - the sense of flying/floating was really fun!
Good game. I liked the music and what happens when you hit the top :)
The graphics are simple but still visually appealing. Fun little game with a good overall feel. :)
A nice little challenge. I think the jump should be tweaked a bit
Best game I've played so far!
I liked the eater egg at the end :) Well played
Very nice game! love the music & gameplay! very fun and original ! Good work guys =)
Really fun, but winning seems based on luck. I had three green blocks spawn right next to each other in the last level.
Great game, quite addictive! Really enjoyed the audio and graphics!
Coolio! The music was catchy and the main mechanic interesting. Not bad at all!
Hey that's actually quite fun! Nice one! And thank you for explaining the controls on the intro screen, too.
Like the game mechanics! Just the right length too, I was just about to stop and rate when it said "final level" and convinced me to see it through to the end.
Did enjoy this quite a bit, wasn't quite minimalist for me but damn if it weren't a fun game. Thanks for this!
Pretty fun and playable. Agree that some more level variation would have been cool, but overall, worthwhile.
I love the idea. I think if you had to catch a larger number of green the game would be more fun. The ability to stay in a level and develop a high score before moving on.
This is quite a neat little thing. The movement and shape of the obstacles make for a unique avoidance game.
It's a nice and fun game. The music was really cool and the death animation was pretty nice.
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Shame the levels dont mix up more! Still, great entry :)