April 26th-29th 2013 :: Theme: Minimalism
Ludum Dare 26 — April 26-29th, 2013
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EDIT : New versions with fixes and available on two more platforms.
Did you ever asked yourself why so many RPGs look the same ? In fact every stories are build on the same axes, this is called the monomyth.
In order to explore the hidden minimalism of RPG's gender, let's play a random hero with a random weapon against random enemies for a random quest !
KEYS : arrows, shift, enter, space, esc.
Score continue to increase after each quest, so share your own and try to beat others !
- - - Disclaimer - - -
Music from newsground :
Dreams Of Slendor_Bosa
Drunken Sailors dance mix Stalagmite
Hawaiian Tune- Crazymonkey03
Ignition_OcularNebula
RoboticToothpaste - wandschrank
Simply Walk Into Epicness_HalcyonicFalconX
- - - Notes - - -
This is our very first concrete game, we hope you'd like it as much as we took pleasure to create it. If it reveals to be pretty much liked, we will push further the project and include many new features and contents. Please share your ideas and feelings,
thank you for playing.
- - - Credits - - -
Wilgenbus Thomas - dev - 20years
Bouly Clement - dev - 22years
Teixeira Anthony - graph/level designer - 22years
Downloads and Links
Ratings
![]() | Coolness | 100% |
#52 | Humor(Jam) | 3.39 |
#149 | Fun(Jam) | 3.24 |
#167 | Graphics(Jam) | 3.64 |
#179 | Overall(Jam) | 3.36 |
#180 | Innovation(Jam) | 3.26 |
#233 | Audio(Jam) | 3.03 |
#273 | Mood(Jam) | 2.94 |
#536 | Theme(Jam) | 2.23 |
Comments
You just click on it, if you have JAVA installed :) Be carefull to have the last update otherwise it will not work!
Navigate it to it using your command prompt and then type java -jar JarName.jar
Also, why is the download 100MB+?
It works for me, and it's hilarious, good job, these random stuff are really good :)
Actually, the game is only 20MB. But we had some troubles with the music/sound format. We had to use .wav format because of our library (Slick2D) and our converter was really bad.
Since it's a java-game, it's probably not too hard to make this work in Linux/Mac OS X as well. I'm in Linux currently, so unable to review it.
Fun idea, generating RPG backstories. Some walls in the grassy world weren´t visible really well and I kept walking into them. Also, sometimes after generating a hero, the intro story doesn´t show up. I do believe that for your next Ludum Dare entry, you should try to save the music files in another format than wav (ogg perhaps) to reduce the download size.
Kvisle, as said previously the game is really heavy because of the music. We are currently working on reducing them. As soon as it's done, we'll release it for Linux/Mac OS X ! Please come back latter and give it a try ;).
Neat idea, but the presentation is so-so (not very minimal) and none of the Shift weapons work.
The idea is good, graphics are great, but implementation is messy. Collision boxes (especially for weapons) aren't intuitive, sometimes it's hard to tell if I can walk on a tile or not. The game is unbalanced, some weapons (trident and firesword?) seem to deal less damage, some enemies (zombies?) seem to have more hp. Special reloading attacks never hurt anyone, excepting the potato, which is overpowered. It took me several games to realize there are bossed. And I couldn't see the potato explosion, it just showed a white sprite, covering the bottom-left part of the screen.
And why do you call enter "click"?
Download link is down man :C I'm gonna give you 5 stars for visuals for now, the screenshots look great :D please hurry and fix this download so I can play what looks like an awesome game :)
Remember DROPBOX is a very secure way of managing downloads, a lot of LD participants seem to be using it :D
I'll be checking back a bit later to see if this is up!!
We are aware of all these bugs and they'll be fixed in a couple of hours. The link is up again !
We are definitely unlucky, but please come latter and try again.
Thx for your returns !
It's says CLICK TO START, but for me it was PRESS ENTER TO START! so at first I thought the game didn't work.
Other than that it looked and played good.
Very polished looking graphics. Looks professional (which you probably are).
Are all those melodies free? (meaning: I could have had better music for my game but with less fuss ;-))
There was a bug with the sound, where I presume several sounds were repeating again and again after winning (it got VERY loud).
And I think that if you want to push this further you should do some syntax and grammar checking :)
PS: I think you had the idea of the game first and then tried to fit it into the theme. But maybe I think that because that's what I did ;-)
awesome. Genious Idea, hilarious implementation. A little bit of polishing and then -> pure gold.
Yeah! Music and graphics are great. Few problems with collision detection.
Beautiful game. The graphics are amazing. Love the sound and music. Good job.
It's a bit buggy and I'm running into some performance issues on my end, but it's a really neat concept and pretty fun, too. Definitely needs polish, but I think you could make something out of this one if you continue to develop it.
I don't really understand how does the game support the theme. The randomization is fun, but the implementation a bit messy.
Not bad at all ! It's quite beautiful and though the "generic RPG simulator" idea have been worked on quite a bit those last years, I found it quite funny.
It sometimes feels a bit glitchy (collisions mostly, and some strangs things happening, random deaths or stuff) and the forest level is a mess, I couldn't figure out smoothly where to go. With extra polish, you could do wonders. :)
Liked your idea, its great :) although the game needs some polishing, once i got stuck in a wall (if im not mistaken) and then robots killed me instantly :|
This game is inspired. Fun, funny, with really nice art. (But not very minimalist.)
Man, this game is addictive. I just keep playing scenarios. It's really well made. The only weapon I didn't really like was the.. sweeping ones like the wooden plank. I couldn't figure out if it was the weapon that was weak or the enemies that were strong. The music choice was really cool too. One of the songs reminded me of Super Meat Boy and the 8 bit brostep was funny.
I lol'd at the potato's effect too.
Awesome entry guys.
Cool idea, i like the random generation stuff and all this content is impressive. Of course, its hard to teak all this weapons ... Maybe you should change your random to ensure it choose another location/guy/weapon each time, because my first 4 try was on the same map, the market, and it's a bit repetitive. Keep doing a great job like that !
Brilliant game. I love all the different weapons you can have and the music is just awesome.
One gripe I have is the collision detection. It's hard to tell where you can go through and where you can't
Fun fun fun! Abilities are hilariously unbalanced (template guy is OP as frak), only complaint I have is that collision detection is pretty wonky. Please make an extended version with even more variables!
I tried to download it five times now (Windows version, MEGA). But every single times the download breaks up at 60-70 %. :( Meh.
Really cool game! Liked the idea of randomly chosen themes, mixed things up pretty nicely. Well done! PS: Nuclear Potato is OP
Very awesome :) - I like everything about this game except that I'm bad at it!
Some of the explanation screens skipped automatically, so I wasn't quite sure who I was or what my setting was. The secondary power didn't seem to ever do anything, except when it was the potato (or whatever that potato-shaped thing was supposed to be). And most primary weapons sucked in comparison to the mighty fishbowl, which isn't a bad thing, it's just fun to say. I played through several different rolls and enjoyed it.
There are some pretty entertaining combinations you can get. the music is a nice touch, albeit big.
wow, what a great game - one of my favourites !
very well done and nicely polished :)
Hilarious and fun. Love the randomness. I got scuba diver ten times
I like the idea of randomly picking elements for a game. It's fun to try all the different combinations.
Yeah nice game to try, this is fuck'in awesome! But who did the music? "Arena" seems to be inspired by dubstep.. Very smart.
The game has some great ideals but the implementation is a bit flunky. Good job for making the randomness important.
Innovative idea and I think you executed it pretty well. Definitely scoring high on innovation purely because of its concept.
What a pity, I can't play. The game is lagging when I start playing. And finally it crashed. :(
that's strange. have you the latest version of Java installed on your computer ?
Really neat concept. Bit of polish and additions and would be a really fun game to play. :)
Enjoyed the randomness and the short gameplay. Enemy behavior (walking through walls, chasing you at great numbers) could use a little work.
This one turned out fantastic, love the random nature of it, took awhile for me to get working but finally, was worth the effort. Good job guys and grats on your first game.
It doesn't fit the theme and 100mb is way to much. As mentioned the shift-weapons don't work. But the graphics are really nice and I like the idea.
Personally I think it is not clever to use music from other people (I'm not even sure if the rules allow this) for a game jam, it would be cooler if you made the music on your own.
It's hard to stop playing this game - because you never know what sort of wacky adventure you'll end up in every time XD. Really nice graphics and audio and tons of replayability.
Awesome idea, and pretty amazing implementation too - would love to see this with a coat of polish :) Great job!
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Aww man I really wanted to try this, but its a jar file.
How am I supposed to run it?