April 26th-29th 2013 :: Theme: Minimalism
Ludum Dare 26 — April 26-29th, 2013
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My first participation to the Ludum Dare. I made it with GameMaker.
Downloads and Links
Ratings
![]() | Coolness | 71% |
#181 | Humor(Jam) | 2.54 |
#378 | Fun(Jam) | 2.62 |
#416 | Audio(Jam) | 2.03 |
#453 | Mood(Jam) | 2.34 |
#464 | Overall(Jam) | 2.61 |
#474 | Theme(Jam) | 2.58 |
#485 | Innovation(Jam) | 2.14 |
#503 | Graphics(Jam) | 2.27 |
Comments
It was an al-right game, bit strange but fun to shoot pellets from a bat.. :)
Was fun, but enemies and their projectiles is way to small for my poor eyesight .)
A good little game, the sound a little annoying through
Nice concept. Too bad it becomes insanely difficult way too fast. And bad collisions can be frustrating.
Of all games I've played up now this one probably has the best story arc and the best boss fight.
I thought it was fun, but totally missed the health bar the first time thru. Oops!
The controls were hard...for me. Perhaps support WASD since the mouse is necessary for shooting.
Great job for your first Ludum Dare. It was my first too! :)
Nice game.
The bulletstorms were fun, but fighting the turrets wasn't the best idea in general. It was easier to just storm past them. The multiple doors seemed to have the task to hinder progress a bit, but sometimes you could smash one and hide behind the second half of it.
The ending was nice^^
If you want to use small sprites you should make ther hitbox larger so shooting would be easier for player. Also some shots go through enemies, to prevent this you should either make slower shots and enemies or making step when you move your shots for example : move 3 pixel, test collisions, move 3 pixel, test collisions etc. If you make enough steps in a frame, your shot should not go through enemies anymore.
This game resized my desktop and made all my windows funky sizes. Also, the collision seems a bit off, as I could manage to get myself stuck inside walls. Interesting concept, though.
The game works pretty well and bullet storm are really fun.
After that gameplay is kind of simple but is ok, maybe that movespeed of the bat could have been a bit higher (not for difficulty but for feeling).
Couldn't quite understand what was going on... to be honest I got confused.
Though I didn't get very far (I am horrible at these types of games) I really enjoyed playing this. The sounds did get a bit annoying after a while. Great job for a first entry!
Kinda hard, but good. The audio was a bit annoying though.
Also, the collision detection was buggy.
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Good idea, not to tell what exactly got stolen! (What was it?) The game was a bit to hard for me, though.