April 26th-29th 2013 :: Theme: Minimalism

Ludum Dare 26 — April 26-29th, 2013
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by Vaalen - Jam Entry

My first participation to the Ludum Dare. I made it with GameMaker.

Downloads and Links




Christian S. says ...
Apr 30, 2013 @ 8:13am

Good idea, not to tell what exactly got stolen! (What was it?) The game was a bit to hard for me, though.

Tainted_Code says ...
Apr 30, 2013 @ 12:36pm

It was an al-right game, bit strange but fun to shoot pellets from a bat.. :)

Xatulu says ...
Apr 30, 2013 @ 1:19pm

Was fun but a bit confusing..

lanz says ...
Apr 30, 2013 @ 1:36pm

Was fun, but enemies and their projectiles is way to small for my poor eyesight .)

Apr 30, 2013 @ 1:36pm

A good little game, the sound a little annoying through

fullmontis says ...
Apr 30, 2013 @ 2:32pm

Nice concept. Too bad it becomes insanely difficult way too fast. And bad collisions can be frustrating.

Proch says ...
Apr 30, 2013 @ 2:35pm

that was hardcore :D

fysx says ...
Apr 30, 2013 @ 2:45pm

Of all games I've played up now this one probably has the best story arc and the best boss fight.

euske says ...
Apr 30, 2013 @ 2:48pm

I prefer the game to start in a windowed mode.

tankete says ...
May 1, 2013 @ 5:19am

I thought it was fun, but totally missed the health bar the first time thru. Oops!

The controls were hard...for me. Perhaps support WASD since the mouse is necessary for shooting.

Great job for your first Ludum Dare. It was my first too! :)

HelkeGames says ...
May 1, 2013 @ 8:43am

Nice game! Well done :)

Tokken18 says ...
May 1, 2013 @ 2:11pm

Can't play, have a mac.

StMatn says ...
May 1, 2013 @ 6:50pm

Nice game.
The bulletstorms were fun, but fighting the turrets wasn't the best idea in general. It was easier to just storm past them. The multiple doors seemed to have the task to hinder progress a bit, but sometimes you could smash one and hide behind the second half of it.
The ending was nice^^

Benjamin says ...
May 4, 2013 @ 5:51am

If you want to use small sprites you should make ther hitbox larger so shooting would be easier for player. Also some shots go through enemies, to prevent this you should either make slower shots and enemies or making step when you move your shots for example : move 3 pixel, test collisions, move 3 pixel, test collisions etc. If you make enough steps in a frame, your shot should not go through enemies anymore.

dremelofdeath says ...
May 7, 2013 @ 9:30am

This game resized my desktop and made all my windows funky sizes. Also, the collision seems a bit off, as I could manage to get myself stuck inside walls. Interesting concept, though.

Geoege says ...
May 7, 2013 @ 9:41am

The game works pretty well and bullet storm are really fun.
After that gameplay is kind of simple but is ok, maybe that movespeed of the bat could have been a bit higher (not for difficulty but for feeling).

NateNaterson says ...
May 8, 2013 @ 11:22pm

Couldn't quite understand what was going on... to be honest I got confused.

kibertoad says ...
May 9, 2013 @ 8:26pm

Though I didn't get very far (I am horrible at these types of games) I really enjoyed playing this. The sounds did get a bit annoying after a while. Great job for a first entry!

Brunodev says ...
May 16, 2013 @ 3:36pm

Kinda hard but it was worth it!

pl0xz0rz says ...
May 18, 2013 @ 1:16pm

Kinda hard, but good. The audio was a bit annoying though.

Also, the collision detection was buggy.

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