April 26th-29th 2013 :: Theme: Minimalism
Ludum Dare 26 — April 26-29th, 2013
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Turn on the machine to help those guys reach their respective houses.
You control the game only with ON or OFF switches.
Downloads and Links
Ratings
![]() | Coolness | 50% |
#695 | Graphics | 2.87 |
#791 | Humor | 1.93 |
#831 | Theme | 3.25 |
#932 | Innovation | 2.61 |
#952 | Mood | 2.47 |
#963 | Audio | 1.93 |
#1013 | Overall | 2.72 |
#1118 | Fun | 2.29 |
Comments
Ineresting concept. I got stuck on the second level though. Both buildings had 5 guys in them but the game wouldn't progress. The machine kept making noise but no more guys were being created.
The yellow dude, red dude mechanic for the second level was not clear enough. I know it didn't have any harm for the players to screw up a couple of times, but if that level was the third level, the first level was just a one-switch-yellow-guy challenge, the second level was a two-switch-red-guy challenge, it would have been pretty easy to grasp.
A little too slow paced. (Maybe a fast forward button?)
Otherwise a great and original game. I had fun.
Thanks for the comments!!
NeverAutomatic: yes is true i have fixed it, i think is allowed in the rules to fix bugs like that after time ends, right?
Neten: Lot of things i wasnt able to do, but the time is very cruelty and ally in some cases
guestcheap: Yeah a feature really usefull in this game, it was in the plans but like i say before... time
Thanks to all!!!
I will take notes on all the comments for future releases of the game, i will keep developing it.
Thanks!
This game was a great idea, nicely thought of, and the graphics Aargh! it makes me angry how good they are xD.
Wish I could have that style. Good job man
The concept is nice. If you can put some pleasure for the ears would be great.
Heh, I like the use of minimalism in this. Minimal effort required in solving the problems. Nice.
it's like a minimalistic lemmings, bit too minimalistic on the gameplay for my taste tho
Unfortunately the machine stopped producing people on the second level, so I couldn't complete it.
Msquirrel: Thanks! I have made the graphics very very fast and randomly, i make graphics games for living so was a little mechanic too. I really glad you like the style, you think i have to conserve them for future releases?
imagnity: yes that will be nice, but i not sure if is allowed to add music at this hours, is like a feature a think
Magnus: yeaah. is true snif snif. Better level design will come!
orangepascal: the idea needs more gameplay is true
C.D Buckmaster: i think that is solved
SCIENCE! I like this game yet controls are slow a bit. The visual style is the thing I've liked especially.
Reminds me of a simple lemmings game, simple game mechanic but very fun (if a little slow paced) to play.
My only suggestions are to add speed control and more levels. :)
I like it. Would be nice to see fast forward on the simpler levels, or just less guys. Even though I let one guy get away on the second level, I figured it out when I saw their shirts.
Thanks ncgames!! yes i will continue my work to make a "real" and complete game, i am working right now on it!
I will post updates in short on my page and facebook: www.intrudergames.com.ar
add me if you are interested!!
Neat. Would have loved a bit more speed. The graphics and concept are cool. Liked the art. Keep it up!
Notes:
- I turned on the machine. It is on. I repeat: the machine is on.
- Men are falling out of the machine. Are men supposed to be falling out of machines? I am concerned. Please advise.
- I turned on another machine. A bridge has appeared.
- I am talking too much. There are no men coming out of the first machine. I will restart.
- Double machine action. The men are shuffling to safety.
- Now we've got yellow-shirts and red-shirts. The machine appears to be a fickle thing. It does what it pleases, ain't no one gonna tell it when to hurry up and spit out some more men, nuh-uh!
- Alright, this looks a bit tricky.
- Nope! It appears that I am a professional when it comes to turning machines on and off.
- That's all! Too easy!
What is the deal with these machines? How do they produce men!? What sort of sorcery are you employing here?
Things I would change:
- Make it rain mens! The machine should go mad!
- More shirt colors? The wardrobe for these machine-produced men is severely lacking!
Nice game but I sometimes after I finished the level, I would not move on to the next level. Good job though! :D
I had the same problem of many others--it got stuck on the second level.
From what I saw, it's a neat idea. As others have said--minimalist Lemmings. It seemed almost too simplistic, though. Maybe the puzzles begin to use the mechanics better in later levels, but from what little I was able to see, I didn't see where there would be any challenge since one can flip switches very quickly and easily while the lemmings moved so slow.
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Sadly i wasn't able to make more sounds or music.