April 26th-29th 2013 :: Theme: Minimalism

Ludum Dare 26 — April 26-29th, 2013
[ Results: Top 100 Compo, Jam | Top 25 Categories | View My Entry ]
[ View All 2346 Games (Compo Only, Jam Only) | Warmup ]

[ LD26 Video Compilation (x3) | LD26 Supercut ]

IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.


Back to Browse Entries


by jgnilka - 48 Hour Compo Entry

My first Ludum Dare!

Downloads and Links




mortus says ...
Apr 29, 2013 @ 11:45am

Web version don't show all details (Firefox), I couldn't complete second level because of that, had a place for one more detail.

ataxkt says ...
Apr 29, 2013 @ 8:57pm

This is fun! Good job! Possibly make the puzzle pieces slightly more magnetised though?

ella guro says ...
Apr 30, 2013 @ 1:33am

this brought back many memories of doing jigsaw puzzles. i agree that the pieces should be more magnetized

May 2, 2013 @ 1:32pm

Nice, pretty minimal which is the theme. I also like the sound feedback that is really good and also at the end when each different level is in itself a puzzle piece contributes to the final level.

Cybearg says ...
May 5, 2013 @ 4:03am

I felt the magnetization of the pieces was sufficient. It was pretty satisfying to do puzzles, then to put those puzzles into a greater puzzle.

However, since the pieces all had such wacky shapes, it was very easy to tell where they went. Also, perhaps just me, but I found the sound effects to be unpleasant, in particular the "thump" sound when a piece is set down.

Overall, it's a jugsaw puzzle game. There's really nothing new to it.

danblack says ...
May 5, 2013 @ 7:34am

I like the look of it, definitely minimal and nice to see a html game. Gameplay obviously not that original and could be a bit more challenging. A really good first Ludum Dare entry though. Nice one, well played.

Switchbreak says ...
May 5, 2013 @ 8:15pm

Fun - the later puzzles were all much easier than the first one, however.

brodavi says ...
May 5, 2013 @ 10:04pm

I had fun. I completed the big puzzle. It didn't seem to recognize the placement unless I clicked after dragging and dropping.

MinionStudios says ...
May 16, 2013 @ 6:31pm

Fun and weird puzzles! Some of the pieces on the web version are too far off-screen

You must sign in to comment.

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.

[cache: storing page]