April 26th-29th 2013 :: Theme: Minimalism
Ludum Dare 26 — April 26-29th, 2013
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Use arrow keys to move
Space to shoot
Clear out the rooms to get the treasure :)
Downloads and Links
Ratings
#252 | Graphics(Jam) | 3.29 |
#391 | Fun(Jam) | 2.57 |
#432 | Audio(Jam) | 1.80 |
#465 | Mood(Jam) | 2.29 |
#478 | Overall(Jam) | 2.57 |
#512 | Innovation(Jam) | 2.04 |
#541 | Theme(Jam) | 2.21 |
#1316 | Coolness | 47% |
Comments
that was fun -- i want to try again later to see if i can complete the whole game -- fyi i got a fatal error when my wizard dies.
I had fun playing the game. The creepy fat guy ghost made me laugh. Good work.
I got a fatal error when the boss in the left room killed me. And the logic for the movement needs a bit of tweaking.
The level design could use a little work. Right now it just seems like all the mechanics are the same, just different colors and sprites.
Its a fun little game.
I love a little action rpg.
I'd hate to admit that I died, but I did, and I also got a fatal error.
Not bad. Was kinda confused at the start. graphics were pretyt good though.
Thanks guys :) Appreciate the feedback, Fixed the errors, and hopefully got rid of all the crashes.
I didn't crash when I died :D. Fun action game I got all 3 crystals then went into the green room and immediately died to a thorny bush that spawned where I did lol. For several of the rooms I found it very hard to dodge the main enemy's attacks so it just turned into mashing space as fast as I could till they died. Still I enjoyed playing this well done.
I like the style of the sprites, but overall it feels very unfinished.
Fun game, I really like the art style. The green room is very difficult unless you go there first and there wasn't really any ending. Overall I enjoyed playing it though. Well done!
On the end screen it says "press any key to restart" But I can't restart this way. I also had a crash when I went for the treasure after killing the four boss. The general design of the game is good : the 4 boss battle with specific thematic, weapons, monster/turrets and blocks. But the execution is a bit crude with buggy collisions, some shoots dont spend life and some others kill you in almost one shot.
The boss balance also needs tweaking. The red one is really hard, and the green one almost harmless with his smoke attack. Anyway congratulation to finish such a complexe game in just 72h
Sprites are actually very nice! :)
If you polish the rest of game, there is a lot of potential! :D
The graphics are amazing, but the gameplay is confuse and a little nonsense.
Some feedback on when enemies were hit would have been nice. I left and reentered rooms several times looking for things I could kill before realizing it would take a number of shots to destroy the volcanos and so forth.
Neat graphics in the game, though, in my opinion, there's just not much to the actual gameplay. I just faced the bosses and spammed spacebar and had no real challenge or need to do anything different.
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Not bad. It was a bit unclear at first that there were actually doors on the sides of the hallway, but once I figured that out I was able to continue. The window dimensions were a bit too large for my screen, and I wasn't able to restart the game after losing (didn't take keyboard input). Still fun, nonetheless.