April 26th-29th 2013 :: Theme: Minimalism
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True treasure of Kartoffelschlossby mortus - 48 Hour Compo Entry
Arrow keys / WASD - move around
Z / Q - dagger
X / E - sword
C / F - halberd
Left mouse button - bow
After 4th level double tap a direction button to attack
Advice on controls:
When wall-jump, vertical momentum does not reset, so for best wall-jumping results try to press jump second and later times when you're still moving up fast enough.
It may not look like a minimalistic game at first, but try playing few levels and you'll probably see how I tried to follow the theme.
If you complete the game, you will see it even better I think, and it's not long at all (7 short levels). It becomes most minimal at the last level.
Not everything went smooth with the game, I couldn't spent amount of time I hoped I will on development and it's easy to notice.
I've spent more than half a day on graphics and it was not enough, graphics is one of the weakest parts of the game I think.
One of the biggest problems (surprisingly for me) was platformer mechanics. If it wasn't a LD compo, I think I'd use Box2D for it and it would work so much better. But, as I've mentioned before, I don't like using any libraries during competitions like this. So please, pretend that platformer mechanics is without flaws when you vote. :D
Downloads and Links
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