April 26th-29th 2013 :: Theme: Minimalism

Ludum Dare 26 — April 26-29th, 2013
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Defense of the 8-Bits

by NiftyLlama - 48 Hour Compo Entry

It was made in scratch and it's my first Ludum Dare, so it's not the best. But I worked hard and I hope you like!

Downloads and Links




uberneen says ...
Apr 29, 2013 @ 4:40am

Not bad. It's simple but functional. I had one issue with collision, but I was able to break free from the wall and continue.

cwilloughby says ...
Apr 29, 2013 @ 4:41am

I liked it! Loved the little wagon train and the tank pulling it. Liked that you got more levels in. Got stuck on collision a few times, including behind the scoreboard. Wished the dudes on the wagon disappeared to when I lost villagers. Good first entry!

Apr 29, 2013 @ 4:41am

Super sad... why did that refugee have to die?

CogentInvalid says ...
Apr 29, 2013 @ 4:42am

Scratch always seemed hard to work with to me, so I'm impressed by the fact that you managed to get everything that's there in 48 hours. The tank moved a little too slowly for my liking, but I liked the controls and the way the attachment to the tank trailed along behind it.

Alec Von Arx says ...
Apr 29, 2013 @ 4:43am

8-bit graphics for the win! haha surprisingly fun for such a simple game.

GameRespect says ...
Apr 29, 2013 @ 4:50am

The game is pretty good! I found myself saving every bullet until it was needed and I knew i had a clear shot, and the aesthetic and the sounds are decent. With a bit more work on the collision checking and more levels/features, it would be even more awesome. Good job! :D

CogComp says ...
Apr 29, 2013 @ 7:39pm

Well done. I wish there was more levels. Nice tempo in game.

Apr 29, 2013 @ 7:44pm

good game but i wasn't sure about the story you should add that

DevWouter says ...
Apr 29, 2013 @ 11:00pm

Personally i would have left out the alpha part in the name

Apr 30, 2013 @ 3:27am

Very interesting concept gj on LD..

Ooya says ...
Apr 30, 2013 @ 10:08am

Nice game, great concept ! But i can go through walls in reverse gear.
Nice work ;)

escence says ...
Apr 30, 2013 @ 10:15am

Nice one, simple but fun. I got stuck in the wall in level 4, but I could get out :)

Skoggy says ...
Apr 30, 2013 @ 4:35pm

Very simple, a bit too easy but nice otherwise.

Team Castor says ...
May 1, 2013 @ 7:05am

Nice job !

gmaker says ...
May 1, 2013 @ 1:58pm

loved theme )

john_conder9 says ...
May 2, 2013 @ 12:02am

The game was painfully slow, maybe I'm just impatient but maaaaaaaan! Also, the second the game started I immediately had to turn down the sound of chrome, it hurt my ears it was so loud. But, other than that it was functional and other than the last level where the UI got in my way (I got stuck at the top) it was pretty cool. Neat concept, and I liked how he levels had a ms-painty-look, I think it went well with the game for some reason. Not sure why, just kind of charming you know?

Dietrich Epp says ...
May 5, 2013 @ 1:28am

On the second level, the wall is practically invisible: dark gray on dark green. Nice concept, though.

Kvisle says ...
May 10, 2013 @ 8:17pm

I finished it! I like it, this is something that can become really good with some work. The core game mechanic is there - you can make this quite nice with small modifications here and there. :)

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