April 26th-29th 2013 :: Theme: Minimalism
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Speed, Run!by TheBenjaneer - Jam Entry
The Windows Build Should work on Wine (I've tested on v1.5.28).
*I've actually figured out the Windows XP issue ( i needed to change the core run-time version in the command-line link options to 5.01 instead of the default 6.0 ), unfortunately I've changed the code a bit between then and I'm not sure if I can get it back to it's original state so at most i might release a post LD version. Sorry to any XP users, I've been using the Visual Studio 2012 compiler with my buildtool and I hand't tested Win XP support for anything other than MinGW g++
I hope to release a Linux port later, and an OSX port if i get a chance.
You are a Little Blue Gelatin named Speed, who must run through the level as fast as he can!
A/D or Left/Right to move, Shift to run, W/Space/Up to jump; Jump distance is affected by two things:
1) Double jumps. ( releasing the key and pressing again )
Double jumps reset upon landing on the ground.
2) Holding the key. Holding jump increases jump distance (up to a capped limit ). Holding longer than the cap will attempt to double jump.
You can also maneuver in mid-air by using the a/d/left/right keys and shift.
If you take a large jump and cannot see a platform, chances are you need to go down a bit, not all platforms are the same height. Platform length & height vary as well as the length of the gap between them and the obstacles on the platform.
Pay attention to the messages at the top of the screen!
The best way to make it across a gap is to jump once and then use the second jump & movement keys to make a controlled landing.
This game is hard. Ridiculously so. If you have too much trouble, then you should know that the level is the same every time you reset, so each jump can be learned, and soon you will know the level (just like an 'impossible game' ). Remember not to try and make the whole gap in one key-press, and you should be fine!
If you cannot beat the game, press 'C' to cheat to the end and see the credits.
For anyone curious:
SFML 2.0 rc with msvc11 compiler;
my own buildtool;
Credits are at the end of the game, ( which you can skip to by pressing 'c' to cheat ) and in a text file in the download.
So happy that i managed to Pull off my First LD!
Thanks so Much to The Team and Everyone who Helped! :)
Downloads and Links
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