April 26th-29th 2013 :: Theme: Minimalism
Ludum Dare 26 — April 26-29th, 2013
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Please please please take the extra 10 seconds to read the tutorial!
This is Snape!
Use WASD, the arrow keys, or a controller to move. Hit the Snape when it is the color of the ENEMY team, and defend the Snape when it is the color of YOUR team.
Downloads and Links
Ratings
![]() | Coolness | 59% |
#142 | Innovation | 3.71 |
#307 | Graphics | 3.41 |
#458 | Fun | 3.09 |
#576 | Overall | 3.15 |
#824 | Mood | 2.61 |
#826 | Humor | 1.87 |
#839 | Audio | 2.21 |
#937 | Theme | 3.12 |
Comments
There seems to be a bug where if the snape is blue, and a blue ball hits it, the orange team scores. A bit annoying, but fun overall :)
Was neat. I kind of wish the player has a slightly different color or trail to help differentiate. And that the balls cycle was a little more nuanced, but still I played and I was victorious 10-7!
Very cool concept. Was fun to play once I got the hang of the controls. It'd be awesome to see a multiplayer version in the future.
Interesting game. I would like to see the snape have a randomized time before changing and modify the color change to be random. Controls were a bit tough as well. All that being said I find this to be one of the most intriguing game ideas I have played so far. Playing with 3 friends would be a fun time.
Interesting, might be more fun to play against actual people. My team's AI seemed to block me from hitting the other team's ball as often as they blocked the other team from hitting ours.
Nice concept! I like how action based it is. Definitely would be a great multiplayer couch-action game.
Neat idea! As others have said--multiplayer would be interesting.
Maybe it was just me, but it seemed like the snap would sometimes not respond when I hit it, even when it was my team's color (and I should have scored a point). Maybe I just did something wrong, though.
A fun game with a really solid foundation! Of course I agree with everyone that multiplayer would be an excellent addition, and sometimes the movement can feel sluggish - though that's hand-in-hand with momentum and probably just user error. :) I think having more interesting stadiums would be nice too. Maybe with those blowhole things that they have on Gladiators!
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Interesting...a tad difficult to maneuver, but it could work!