April 26th-29th 2013 :: Theme: Minimalism

Ludum Dare 26 — April 26-29th, 2013
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by Charlie Dowler - 48 Hour Compo Entry

Hi :)
Here is my game. I only spent Saturday on it as I didn't feel to good today (Sunday). Just press space to change direction, there is no penalty for hitting the edges but it does keep track After 60 seconds your score is displayed :)
Note: I never got round to implementing the scoreboard :(

Downloads and Links




Lizzip says ...
Apr 29, 2013 @ 12:32pm

As soon as I click start he flies away and I don't see him again

B says ...
Apr 29, 2013 @ 12:34pm

I like it. Really needed to have the wall touching physics implemented. Would've been loads of fun...

LrdKzrth says ...
Apr 29, 2013 @ 12:52pm

Need to make it so he bounces off the walls, or have some sort of penalty for hitting the edges...

Pickehut says ...
Apr 29, 2013 @ 12:55pm

I like it!
It would've been better though if you had implemented some kind of punishment for touching the walls.

Apr 29, 2013 @ 1:18pm

Cheers for the feedback :) I wish I didn't get ill on Sunday. Would of loved to have finished this!

arnaudmolle says ...
Apr 29, 2013 @ 3:43pm

There's a bug at the beginning, the square flies away...

Apr 29, 2013 @ 9:19pm

Hey, not a bug. You just have to press space to change direction :)

mramaizng says ...
May 4, 2013 @ 4:56pm

I didnt really get it at first as the first few times I started the game I didnt see the square... after I got ahold of the little guy the game was entertaining. You should keep developing

bvanschooten says ...
May 7, 2013 @ 5:24pm

Nice start, the presentation is reasonable. Why move by pressing space, and not just cursor keys?

kill0u says ...
May 10, 2013 @ 11:49am

Hmm weird gameplay

GaTechGrad says ...
May 16, 2013 @ 3:23am

Took me a minute to figure out what was going on here, but I think the point is to keep pressing space to keep the little guy between the walls. I would be interested in seeing this one when it's completed.

May 16, 2013 @ 8:59pm

Nice idea, still needs some work... But it's a good start! :)

intripoon says ...
May 16, 2013 @ 10:09pm

I tried playing by the rules first and hit 28 blocks. Then I tried doing nothing, the Square just moves upwards out of the screen. Somehow it doesn't seem to hit anything any more after some time so I ended up with only 10 blocks hit.

I also vote for wall touching physics. :)

csanyk says ...
May 18, 2013 @ 4:42am

Not penalizing but keeping track of wall collisions was interesting, but you should provide some feedback so the player knows what to avoid.

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