April 26th-29th 2013 :: Theme: Minimalism

Ludum Dare 26 — April 26-29th, 2013
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Triple Minimum

by Finnegan2100 - 48 Hour Compo Entry

UPDATE: Just wanted to point out that the black + white scenes with the trees and such are NOT part of the three games. There are three individual games (colorful sections) to play. In the final game you are a potato with legs.

Instructions will be displayed during gameplay. Click the outline to begin.
This is a three-in-one game. I (@benwhi) did the music, art + code for this one. It was written in raw As3.

Hope you enjoy!

Downloads and Links




Apr 29, 2013 @ 3:57am

I'm not sure I get having three games in one and how it fits into the theme. Collision was kind of wonky on the second game. it was pretty frustrating to get all the way to it and then lose in half a second and not know why. I figured it out after a few tries. I wish you had stuck with the first game more. It felt like it had more potential.

Nonameghost says ...
Apr 29, 2013 @ 4:00am

Nice work Ben! Definitely minimal. That first switch caught me off guard haha.

Apr 29, 2013 @ 4:05am

Jarring... can't say I enjoyed it.

nintendoeats says ...
Apr 29, 2013 @ 4:34am

I already had a headache. The switch between the first two games...made it more so. The aesthetic of the first was appreciated however.

Apr 29, 2013 @ 4:42am

Very good use of theme - first game that I've seen that takes more inspiration from the music movement of minimalism rather than the visual art movement.

Scott McBee says ...
Apr 29, 2013 @ 5:52am

The first game often started you in a no-win situation. Combined with the jarring transition and the slow menu to get back to it, made it very frustrating. It's generally better to stick with one game and flesh it out than to split time between three and a menu.

kewry says ...
Apr 29, 2013 @ 1:31pm

I did not like this due to it's repetitiveness in that weird menu

Mythalore says ...
Apr 29, 2013 @ 2:46pm

Interesting, a nice mixture of game types. Good job.

Sayaer says ...
Apr 29, 2013 @ 11:45pm

I had some difficulty getting going, but once i figured out the first few steps i figured it out. I enjoyed the switch and the quick reaction time needed.

KunoNoOni says ...
Apr 29, 2013 @ 11:56pm

Nice use of Theme. I liked the music. The quick transitions kept me on my toes, over all I'd said a job well done for a game made in 48 hours :)

Jan Marcano says ...
Apr 30, 2013 @ 4:39am

This one was weird, the transition between games with the trees makes it kind of bothersome to restart once you lost.

Really liked that part, however, there is a really abrupt change in the mood of the game when the real games start.

fullmontis says ...
Apr 30, 2013 @ 11:01am

Great music, especially the one of the cube game. Not sure about the gameplay actually. I think that expanding the first segment alone would have been best. The three games together feel very incoerent.

Folis says ...
Apr 30, 2013 @ 11:59am

It was a nice (three) game(s)! I didn't even mind the menu, because I enjoyed the music of it so much. Reminded me of the old Gameboy Color. The games were rather hard, though. ;)

captainkraft says ...
Apr 30, 2013 @ 6:42pm

Not too bad. I like the beginning the most. Cool effects

Travis Irby says ...
May 1, 2013 @ 3:11am

I liked the overall creepy mood you captured nice job!

May 1, 2013 @ 6:03am

Second minigame was a bit of a middle finger & I didn't "get" the transitions. Solid effort.

nddrylliog says ...
May 1, 2013 @ 5:34pm

Quite minimal, my dear 1GAM partner in crime :)

I suppose that means you're really busy working on our RPG. Does it? DOES IT? I hope so.

May 2, 2013 @ 12:16pm

Good music and good game, i like it

@SamPotasz says ...
May 3, 2013 @ 8:04pm

I REALLY really liked the first chapter. Great mood and feel. Really nicely done there. The transition to the second was almost impossible to stay alive through, and I wish I could've stayed on that chapter w/out being sent back to the beginning.

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