April 26th-29th 2013 :: Theme: Minimalism

Ludum Dare 26 — April 26-29th, 2013
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by cwilloughby - 48 Hour Compo Entry

A LD26 and April #1GAM minimalist rhythm life simulator.

Back of the box:
Take on the role of John Albertson.
Guide him through life's ebb and flow.
Will he end up happy?
You and your keyboard decide.

Minimalist art
Minimalist audio
Minimalist elements
Minimalist controls
Minimalist life

You are John Albertson
Age 23
You just started a new job.
You have a girlfriend.
You are in reasonable shape.
You have a little money.
But you aren't really happy.

In life, you must choose to be happy...
Opportunities trickle to the left...
Press a key to act at the decision point.
In life, you are faced with many decisions...
Needs and value dictate the answer...
Simply ignore those which are unnecessary.
In life, you must make decisions quickly...
Act efficiently to maximize happiness.

A/S/D/F - Perform action
Space - Start/continue

Libraries used:
Unity 3.5
SmoothMoves - 2d within Unity
Photoshop - arts
iNudge - music
Drumcircle - music
Bfxr - sounds

Content used:
Free 8bit font

LD26 In - http://www.ludumdare.com/compo/2013/04/21/im-all-in-my-ld48-entry-will-be-my-april-1gam/
LD26 Announce - http://www.ludumdare.com/compo/2013/04/26/ld26-life-min-max-your-way-to-happiness/
LD26 Status - http://www.ludumdare.com/compo/2013/04/28/life-my-rhythm-based-life-simulator-nearly-finished/

Downloads and Links




Apr 29, 2013 @ 4:05am

Cool idea, about as minimal as a life sim can get, good work!

vegard1992 says ...
Apr 29, 2013 @ 5:02am

nice game. very polished imo

Test User says ...
Apr 29, 2013 @ 5:07am

I like how it went with the theme for the idea. And I like the bio's at the end of each level. Do the note things on there go with the music as a rule?

voxel says ...
Apr 29, 2013 @ 5:09am

Combine life sim and rhythm game? The critics said it couldn't be done, but then cwilloughby got a perfect rhythm combo and blew all of their minds

gabehollombe says ...
Apr 29, 2013 @ 5:13am

Woo! This was really fun. I like the performance-meets-narrative aspect, and the ability to 'bank up' points in one column to let me ignore it as things get hectic. Nice gameplay, simple, and fun. Great job.

thristhart says ...
Apr 29, 2013 @ 5:16am

I really wanted to love this, but a rhythm game lives and dies by the music and unfortunately the music here was only okay. On the plus side, if you take this after LD and give it some really good music, it'd be awesome!

Only other complaint I have is that it took me a while to realize that it wasn't possible to hit two at the same time. Somehow I didn't understand that as a "decision point". No idea how to go about improving that, but there ya go.

Otherwise, a really innovative concept that I'd love to see you expand upon!

Kortuga98 says ...
Apr 29, 2013 @ 5:21am

Nice work! Cool concept and good implementation of the theme.

Parabol says ...
Apr 29, 2013 @ 5:29am

Love it, very interesting concept. First time I've ever seen a rythm game mixed with a life sim. Nice simple tunes too :)

cwilloughby says ...
Apr 29, 2013 @ 5:30am

Thanks for the awesome comments everyone!

@thristhart - yeah. The music is definitely a sore spot for me. I used iNudge and did my best to pull it together, I would have loved to integrate it better with the mechanic and have better tunes, but I'm happy with where I landed given my skill and the time.

zatyka says ...
Apr 29, 2013 @ 5:48am

Nice blend of 2 very different genres. The movement wasn't smooth (possibly because I'm playing on a macbook air), so it was difficult to time everything. I'm going to have that little song stuck in my head for the next hour.

deathray says ...
Apr 29, 2013 @ 6:00am

I enjoyed the concept and the narrative was good.

Ludipe says ...
Apr 29, 2013 @ 4:35pm

Nice work, the concept is very original.

cadin says ...
Apr 29, 2013 @ 4:38pm

Neat idea, I like it. I liked the audio and the little bios at the end of each level. I found it really difficult to read any of the event text since I was focusing on the thing falling on the left. The tutorial texts also went by a little fast. It took me a couple of plays through to understand what they were trying to tell me.

Nice work on this!

gilmore606 says ...
Apr 30, 2013 @ 3:11am

Nice! This is the only rhythm game I've seen. Really curious how you were syncing game stuff to the audio track, did you just use a song of known BPM and timers?

cwilloughby says ...
Apr 30, 2013 @ 5:04am

@gilmore606 - you nailed it. I made the audio, so I knew the timing. Just played with timing until it 'lined' up.

ThreeUp says ...
Apr 30, 2013 @ 5:40am

struggled with hitting two keys at the same time, but otherwise it was pretty well done and a clever theme

Masadow says ...
Apr 30, 2013 @ 1:52pm

Great great great ! I didn't even think about such a mix ! Absolutely fantastic !

Apr 30, 2013 @ 4:25pm

Love the concept and a fun gameplay!

rodrigomotta says ...
May 1, 2013 @ 2:36am

Oh man, o love the audio and the text. Amazing. Thank you to play and rate my game. o/

LizEngland says ...
May 1, 2013 @ 3:32am

Hey, you did a really nice job with this. Still minimalist, but also pretty fully featured. And nice use of the gameplay as a metaphor for life.

Leginar says ...
May 1, 2013 @ 7:16am

I loved how you lost the ability to keep your health up over time. A very original little game. :)

Rialgar says ...
May 1, 2013 @ 9:27pm

I like it very much, it fits the theme perfectly. Only two little things could be improved I think:

I had no time to read the events on the right, maybe display them after each level, so the player has time to read them

I am not quite sure if the music and the opportunities were in sync, sometimes they seemed a little off, but as I said, I am not sure about that

May 2, 2013 @ 7:44am

Great mashup here, excellent work for 48 hours.

dremelofdeath says ...
May 3, 2013 @ 6:35am

interesting take on a rhythm game; I really like the status messages after each level

ceMelusine says ...
May 3, 2013 @ 6:53am

I really like the graphics and mechanics. Love the whole "banality" as gameplay thing.

KEFIR says ...
May 3, 2013 @ 9:53am

Nice work. I like this concept and realisation!

r3d5 says ...
May 4, 2013 @ 4:48am

Ah, took me a while to figure out the keys have to be pressed as the dot hits the line.

Maybe having the line pulsate to the beat would grab the attention more?

cwilloughby says ...
May 4, 2013 @ 7:37am

Thanks for the feedback guys!

@r3d5 - totally agree, that just fell off the list :(

tankete says ...
May 4, 2013 @ 8:20am

I enjoyed it. Unique. It was a nice break from all the platformers :)

I did have problems anytime there were two items occurring simultaneously. Maybe it was my fat fingers, but I swear I hit them both at the same time yet it never registered.

I died at 53 :(

cwilloughby says ...
May 4, 2013 @ 8:52am

Hey tankete - that's intended but not messaged well. When there are two options, you have to choose one. I need to work on my message delivery. :)

EggDestroyer says ...
May 4, 2013 @ 10:08am

Can you hit two keys at the same time ? It seems I can't. Some problems about feedbacks (brightness, when to hit the keys), but the idea is great and the experience is overall enjoyable. :)

Orni says ...
May 4, 2013 @ 10:25am

brilliant concept - reminded me of 'alter ego'

I loved your game, made me think about my life decisions in a different kind of way

well done

Madball says ...
May 4, 2013 @ 1:12pm

I liked the narration. The idea seems like a good add-on to rhythm games. However you should tell what does color of notes mean. Also, the timing wasn't perfect.

madlee says ...
May 4, 2013 @ 6:28pm

Very cool, although I found it difficult to read the text on the right while dealing with the falling objects on the left. I didn't really get when I was supposed to hit them and when I was supposed to skip them. It was fun though, great job!

LPGhatguy says ...
May 5, 2013 @ 12:16am

I like this. A lot.

loxo says ...
May 5, 2013 @ 6:47pm

Interesting simulation. Simple graphics and game mechanics. But I can only concentrate on the buttons or on the text.

terrivellmann says ...
May 6, 2013 @ 1:46pm

Nice, interesting concept.

Spiridios says ...
May 7, 2013 @ 4:47am

Wow, neat idea for a rhythm game. Had fun playing it.

DkCub23 says ...
May 7, 2013 @ 9:48pm

Super simple. Quite addicting, too. I played four or five games. Good game

AlexFili says ...
May 8, 2013 @ 5:28pm

This is great. It's like a mix between Guitar Hero and Alter Ego. It's a bit unclear what you're meant to do at first but I like the idea of choice and juggling life's problems.

avidgamerNino says ...
May 10, 2013 @ 10:33pm

This game is awesome, I just love that "asdf"/gutiar hero mechanic. I wanted to his the two whites when they crossed at the same time. Am i only allowed to hit one at a time when it crosses the line. Great Job!

GaTechGrad says ...
May 11, 2013 @ 8:13pm

Neat life simulator. Now if real life was as simple as pressing the correct home row key. I really liked the music as well.

Sylvain.p says ...
May 15, 2013 @ 6:03pm

Strange concept, cans you make an easytype version? :-)

Xanjos says ...
May 15, 2013 @ 10:33pm

Really interesting cross between a rhythm game and a life sim. Took a while to realise that I couldn't hit more than 1 note at the same time and the narrative on the right was excellent.

Zccc says ...
May 16, 2013 @ 4:23pm

I loved it, very artistic :)

paulmcgg says ...
May 18, 2013 @ 12:33pm

Nice concept, I liked being forced to sacrifice one over an another. I seemed to keep getting similar choices though (ie: mostly hearts). Some two frame animations illustrating actions while you play might be really nice. Little bios were neat.

Misael.K says ...
May 19, 2013 @ 8:50pm

A good balanced game with a nice take on the theme. Simple and fun!

WiseGAMER says ...
May 20, 2013 @ 10:11pm

Nice game, loved it :)

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