April 26th-29th 2013 :: Theme: Minimalism

Ludum Dare 26 — April 26-29th, 2013
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Golden Age

by LandoSystems - Jam Entry

Why make one game for ludum dare when you can make four?

Relive the classic era of arcade games!

Pong? check...
Breakout? check...
Space Invaders? check...
1942-style Bullet Hell? check...

Potato? ....maybe

Controls: minimal...
Can you move your mouse?
Can you click the left mouse button?
Great! You've got what it takes!

Brian Rossman
Doug Graham
Brian Ploeckelman

Downloads and Links




Entity2D says ...
Apr 30, 2013 @ 2:56am

Very fun and hilarious! I loved the way the games transitioned!

VictorGrunn says ...
Apr 30, 2013 @ 2:57am

A straight up mix of 4s and 5s for you. This was an excellent game. Graphically smooth, conceptually neat, and actual solid gameplay. Well done on all counts!

Dew says ...
Apr 30, 2013 @ 2:59am

Hahaha hilarious!

You made me feel like a child, the only thing you could change is the order of the games breakout took too long...

sP0CkEr2 says ...
Apr 30, 2013 @ 2:59am

love the mothership at the end of the game -- very cool -- loved the retro look and music -- great job!

FaBrito says ...
Apr 30, 2013 @ 3:01am

Okay, you might have gained a few stars on the theme, but I don't get the point on making revivals... specially when there's nothing new on them.
To me, even though Innovation is just one category, I always expect something new on this competition.
I didn't have the patience to go through 2nd level, but judging by the screenshots, it was a good work on every level. IA is ok as well.

Otoris says ...
Apr 30, 2013 @ 4:42am

Really random. Really polished. Really Potato.

ChuiGum says ...
Apr 30, 2013 @ 4:46am

Awesome, very fun!

dick_claus says ...
Apr 30, 2013 @ 4:53am


Ryusui says ...
Apr 30, 2013 @ 4:59am

Love the final boss. XD

Gremlin says ...
Apr 30, 2013 @ 5:15am


I like the progression between the games. The Breakout part was a little twitchy for my slow reflexes, so it got a little frustratingly long. The others were good (though maybe not perfect) feel.

Gremlin says ...
Apr 30, 2013 @ 5:15am

Oh, and I like the sound.

Gungnir says ...
Apr 30, 2013 @ 5:38am

Well executed homage mash-up. Great work on the transitions between games, seamless. Smart use of lives lost, anything else would have been frustrating.

Apr 30, 2013 @ 6:26am

The humor was great, especially the high scores screen where you finish just off of making the leaderboards. Very funny. Having the lives and score counter consistent through each game was nice to keep them linked. I think that this would have worked a lot better with the theme if, instead of adding features to each new stage, you worked your way backward to the most basic visuals. Fun play, good work.

jacklehamster says ...
Apr 30, 2013 @ 6:49am

I have to say, despite all the other original games in this competition, I'm still getting the most fun out of good old classics!
good rendition, smooth controls and great music. That's all we need!

savethejets1 says ...
May 1, 2013 @ 5:48am

Cool stuff!

Switchbreak says ...
May 1, 2013 @ 5:56am

Hah, really fun! Doesn't fit the theme super well, and it could stand to add some new twists to the old arcade games, but overall fun to play.

zatyka says ...
May 1, 2013 @ 1:20pm

Very nice game. I enjoyed the progression. I especially loved when you would rip through the blocks in breakout. Very nice job!

MRvanderPants says ...
May 1, 2013 @ 1:26pm

Very funny game. I really like the music as well. Well done

psychomonster says ...
May 1, 2013 @ 3:43pm

yeah retro evolved :D

ddionisio says ...
May 2, 2013 @ 4:33am

Beautiful take on the classic arcade games! Good transition and great presentation! The potato felt out of place though. :P

LizEngland says ...
May 2, 2013 @ 4:53am

Show off! One game in 48 hrs, people. One. Not four!

No really, excellent all the way through.

captainkraft says ...
May 3, 2013 @ 1:02am

This game rocks. There isn't much I can say except well done. I had lots of fun

SuperDisk says ...
May 3, 2013 @ 1:03am

Cool game! Sad that there's only 4 games.

Actually, I had this EXACT same idea, it's scribbled on some graph paper. It involved going from PONG up to modern day games, but we decided on an ASCII thing instead.

fermcg says ...
May 16, 2013 @ 1:35am


belickim says ...
May 19, 2013 @ 10:46am

It's a nice compilation of some classic game mechanics, transitions between stages are really cool. I found two things to be quite annoying: the first one is the dying sound, the second is performance, which was quite poor despite the minimalistic graphics, the game was especially laggy in breakout/arkanoid mode (I was playing in Firefox 21 stable).

May 19, 2013 @ 10:54am

This was a lot of fun, had a smile on my face through most of it. Very polished, very funny, very NAMCO Museum-y. I'll echo some earlier comments in that a twist or two to the familiar formulas would have been nice, but for what you set out to create this was very strong.

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