April 26th-29th 2013 :: Theme: Minimalism

Ludum Dare 26 — April 26-29th, 2013
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by RadioLemon - 48 Hour Compo Entry

My second time in Ludum Dare! I kinda feel bad about submitting my entry so early, but my code is too hard to manage (whine).

Things that I have learned:
-Avoid blob classes
-Avoid tight-knitted structure
-Avoid clumping too many things into 1 function
-Make your main mechanic fun

How does this go to the theme?
The goals of marketing is to get the consumer to buy stuff! Not very complex, thus minimal!

I will surely use this to help me become better later on in my adventures of game dev!

NOTE ABOUT THE DOWNLOADS: All of them are Zip files with .jars inside, I never had a Linux before, so I apologize if you guys are something different

Unrelated Note: My first upload was smash broken, but it works now!

Downloads and Links




mildmojo says ...
May 7, 2013 @ 8:24am

Your Linux link is broken; looks like a copy/paste error. You can fix it by editing your entry.

I read through your help system, but I didn't really understand the relationship between work and income. Having a work schedule that was every other day made it hard to travel between work and shopping to maximize both. I didn't do very well; I couldn't make enough to keep up with my spending habits. =)

You put a lot into the game in a short amount of development time, which was nice.

FloatingGhost says ...
May 13, 2013 @ 8:06am

The work place doesn't appear to work. I may be doing it wrong though. Win8.

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