April 26th-29th 2013 :: Theme: Minimalism

Ludum Dare 26 — April 26-29th, 2013
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by cyanpelican - Jam Entry

Dang, real life gets in the way *a lot*!
Hooray, finals week!

Well, nonetheless, here's what we've got so far:

It's basically a simple puzzle game where you hold a flashlight and walk around and try to avoid bumping into walls. Different colors of flashlights make different walls transparent so that the player can walk through them.

Only a few levels are done, but at least it demonstrates the mechanics of the game. Later, I'll add an additional link to an updated version with more levels.

As well, we later plan to implement 3D graphics and gameplay to make it even more fun...

Kevin Parker
Tim Knutson
Darin Stoker

Downloads and Links




CagedRat says ...
Apr 30, 2013 @ 6:02am

Why K?

cyanpelican says ...
Apr 30, 2013 @ 8:29am

K as in "OK"

Aceria says ...
Apr 30, 2013 @ 9:42am

Sorry, I don't have what's needed to play a .jar file so I'll move on to the next game to rate, but the concept sounds interesting :)

fullmontis says ...
Apr 30, 2013 @ 9:44am

I love this concept, and very well executed. You should develop this further.

free_napalm says ...
Apr 30, 2013 @ 7:40pm

Good mechanic, but as you said it needs more.

Lafolie says ...
Apr 30, 2013 @ 7:45pm

Bring on the brown torch

cyanpelican says ...
Apr 30, 2013 @ 10:21pm

This is way off-topic, but my webserver says that Mac, Windows, and Linux have all downloaded this game so far. Cool!

netmute says ...
May 3, 2013 @ 7:21pm

I have no Java installed, sorry :(

May 6, 2013 @ 4:57am

This was definitely an interesting mechanic, and I could see the puzzles getting complex very quickly. I agree that it needs more, or to be worked into a larger game. In any case, I hope you keep working on it!

Blinked says ...
May 17, 2013 @ 4:05am

Very cool little puzzle game, nice job :)

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