April 26th-29th 2013 :: Theme: Minimalism

Ludum Dare 26 — April 26-29th, 2013
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by karsyf - 48 Hour Compo Entry


Help the black box get to the green box

Press any key to do what you can

Mac version out as of 05/02 with annoying manual installation requirements! Harnesses the power of Snow Leopard!

Made by @Kwrky

Downloads and Links




paulopn says ...
Apr 29, 2013 @ 5:40am

Great! The mechanics are really simple to grasp, but very creative. I also like how it gets very challenging. =D

Also, I loved the level transition effect.

ecbambrick says ...
Apr 29, 2013 @ 5:53am

Some of the puzzles are pretty fun and the mechanic is really nice.

karsyf says ...
Apr 29, 2013 @ 6:02am

Thanks for the comments! I wanted to make more levels but my non gamer play tester friends kept telling me it was too hard =D I'll add some beefier ones later.

Beerman says ...
Apr 29, 2013 @ 6:20am

Nice little one-button platformer. Being able to run up the walls/around the ceiling was cool.

guestcheap says ...
Apr 29, 2013 @ 6:21am

Really addictive, and I loved those level animations.

texel says ...
Apr 29, 2013 @ 6:43am

Mechanics are good, but the challenge ramps up fast. Loved the transition effect.

ananasblau says ...
Apr 29, 2013 @ 7:53am

A one-button-platformer. Nice and on the ceiling too.

AnnynN says ...
Apr 29, 2013 @ 10:19am

Fun game! The transition effect is really well done.

Apr 29, 2013 @ 10:31am

Nice little mechanic! It feels like there's a pretty low margin for error though, even in the early levels.

Lerc says ...
Apr 29, 2013 @ 10:41am



foxwell7 says ...
Apr 29, 2013 @ 12:31pm

This is Fun! so good Minimalism!

Idovoodoo says ...
Apr 29, 2013 @ 3:58pm

Great piece of game accessibility with this one-switch game. Fun to play too, well done! :)

karsyf says ...
Apr 29, 2013 @ 4:15pm

Thanks again everyone for your comments and playing my platformer. Since so many people commented on the transition effect I through together a blog post on it.


Any questions please ask me here or tweet @kwrky

LZAntal says ...
Apr 29, 2013 @ 4:19pm

Very fun game. I like simple concepts and controls. You got them both =)

CryoGenesis says ...
Apr 29, 2013 @ 4:37pm

Innovative, challenging game!

JimmyLord says ...
Apr 29, 2013 @ 5:08pm

Seems everyone uses their hardest level as their screenshot, or do I always just give up at that point? Wish the one-button was 'z' or something other than space, I never find the spacebar responsive. That said, loved it until I gave up, well done :)

Oh, and just because everyone is saying it and it's true, great transitions.

karsyf says ...
Apr 29, 2013 @ 5:35pm

Thanks Jimmy, just fyi there are quite a few more levels after the screenshot, and a whole new mechanic =D

I made one small change so now ANY button except Esc is jump

Apr 29, 2013 @ 5:43pm

Extra points for wallwalking! Great game, man.

Xatulu says ...
Apr 29, 2013 @ 6:41pm

Very nice game, that was worth the time i spend playing on it, will play again!

SirJson says ...
Apr 29, 2013 @ 6:56pm

Veeery smooth gameplay. Good job!

Kortuga98 says ...
Apr 29, 2013 @ 7:21pm

All the praise of the above comments and more! Excellent job.

HeiShun says ...
Apr 29, 2013 @ 8:13pm

Very nice game !
The sound got annoying after some time though. xD
Anyway, got 2 or 3 stages past the screenshot. Didn't see the new mechanism. ^^'
Also, as others said, really great transition, loved it!

karsyf says ...
Apr 29, 2013 @ 8:36pm

Mac version is incoming as soon as I figure out packaging, will have to obnoxious and fullscreen until I can rewrite the graphics engine though =/

Pickehut says ...
Apr 30, 2013 @ 5:35am

Truly minimalistic, but really fun nonetheless.

Alphonsus says ...
Apr 30, 2013 @ 9:58am

I love the mechanic and the transition thingy. Awesome game!

caporaltito says ...
Apr 30, 2013 @ 10:44am

I don't think you can make a game less minimalist. One key to press, squares and that's it. Great game, the better I've seen in LD#26 so far.

Apr 30, 2013 @ 1:05pm

It had an interesting mechanic of gravity, but the actual gameplay I feel escalated difficulty too quickly and a lot of it felt too much like pixel-perfect jumping. Fits well with the theme, but I also feel some more detail and/or audio (music particularly) could add so much, as well as maybe something like a death counter.

Ofursnati says ...
Apr 30, 2013 @ 9:44pm

Nicely done. I am crap at this game but it is still fun :)

queader says ...
Apr 30, 2013 @ 10:07pm

Challenging...very challenging!

karsyf says ...
May 1, 2013 @ 3:42am

AestheticGamer, thanks for your comments. I agree with all of them and I want to do more to fix the issues you've raised. Still kinda recovering from LD but soonish I'll start round 2 of polishing

Husky says ...
May 1, 2013 @ 5:23am

Simple yet brilliant!
It's really hard and fun, good job!

PTSnoop says ...
May 1, 2013 @ 6:12pm

You do a great job here of gradually introducing ideas, constantly challenging but never overwhelming the player. And what's more, you somehow manage to pull it off with only one key! Incredibly well done.

Jacic says ...
May 1, 2013 @ 6:46pm

Quite fun and devious! Simple mechanics but great level design! :) The transition effect was also cool.

Loren says ...
May 1, 2013 @ 7:41pm

very cool experience, loved the perspective and gravity changes

hgouveia says ...
May 2, 2013 @ 5:45pm

Amazing game i had a lot of fun, love the transitions , and the game play!

Alucard J says ...
May 2, 2013 @ 10:34pm

Really interesting use of gravity, for me it was alot of trial and error to find the correct jumping points. Sound could have more variation, the level transition is awesome. Well Done =]

lexaloffle says ...
May 3, 2013 @ 12:38pm

Nice level design and interplay between puzzle solving and execution. Fun game, good work!

ashdnazg says ...
May 3, 2013 @ 1:04pm

Very challenging and fun!

tankete says ...
May 7, 2013 @ 12:56am

Simple, hard, fun! Well done!

Graham Weldon says ...
May 9, 2013 @ 1:10pm

Totally addictive. This hits the perfect mark between a frustrating and challenging yet highly rewarding game.

Nice job!

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