April 26th-29th 2013 :: Theme: Minimalism

Ludum Dare 26 — April 26-29th, 2013
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by jpcote - 48 Hour Compo Entry

MiniMemory is a Simon-clone, you have to reproduce the pattern made by the box without error to win.

I learned a lot of Unity and NGUI during these 48 hours.

Downloads and Links




TrentSterling says ...
Apr 29, 2013 @ 6:03am

I wish it was faster paced! The only reason I would forget is that I was in a rush!

JFlegle says ...
Apr 30, 2013 @ 1:06am

A nice little Simon clone. Pretty good for learning on the fly.

Bevilacqua says ...
Apr 30, 2013 @ 1:24am

Fun for a little but. Wish it was a little more difficult

tankete says ...
May 1, 2013 @ 1:17am

I remember playing this forever as a kid! Any way to speed it up?

jpcote says ...
May 1, 2013 @ 11:28am

There is no way to speed the game up... it's another lesson learned :) For my next game, an option panel will be available.

Joror says ...
May 1, 2013 @ 10:24pm

Speeding up the gameplay would put a lot more energy in the game, the slowness is almost making it more difficult now. ;)

zatyka says ...
May 2, 2013 @ 11:19pm

If your goal was to clone simon in a 3d environment, you definitely succeeded. My major complaint is the slow speed. Entertaining for a bit, though I'm terrible at at memory games. I hope to see you at LD 27.

zkenshin says ...
May 9, 2013 @ 1:51am

Nice job, but I also agree that the pace is a bit slow.

stqn says ...
May 9, 2013 @ 1:53am

Can you make a Linux build? There is no Unity web player for Linux.

Jellycakes says ...
May 11, 2013 @ 3:19am

Great! Very very simple and the mechanics were clear despite the lack of instruction. I made it up to level 10 before I did a wrong move. Nice job!

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