April 26th-29th 2013 :: Theme: Minimalism
Ludum Dare 26 — April 26-29th, 2013
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You are a Square!
You need to go to the portal to save yourself. Watch out! Circles, Triangles and Diamonds want to kill you!
Don't let them touch you and escape through the portal!
Arrow Keys: Movement
Space: Jump
P: Pause
M: Music Off (Not Sound Effects
Bonus: Level Editor
We created a custom level editor for this game. Check it out!
We didn't finished the "Export" function for our editor but you can still play your levels using the R key in the editor area.
(Requires Java7 for now. We will release Java 6 compatible version as soon as possible :D)
Update: We uploaded JRE6 compatible versions!
Downloads and Links
Ratings
![]() | Coolness | 57% |
#275 | Graphics(Jam) | 3.17 |
#389 | Audio(Jam) | 2.27 |
#454 | Theme(Jam) | 2.68 |
#473 | Mood(Jam) | 2.26 |
#494 | Fun(Jam) | 2.21 |
#498 | Overall(Jam) | 2.47 |
#499 | Innovation(Jam) | 2.10 |
Comments
Wouldn't work for me. It opened, and I could see the menu and start the game fine, but once the game started I couldn't move the character and it was constantly jumping. Not sure why.
@Tokken18 that's strange :/ Which version are you trying to play? The applet or the desktop version? Thank you! :)
Nice colors.
Lack of air movement, flying off edges and collision boxes a tad big makes this kinda tricky to play.
Wouldn't work for me. It opened, and I could see the menu and start the game fine, but once the game started I couldn't move the character and it was constantly jumping. Not sure why. +1
The applet version is not working correctly in some computers, sorry, we are investigating in how to fix that.
Same as what cinnamonmelonpig said: I could open it, but beyond that, I couldn't control anything. If it helps, I tried both the Java 6 & 7 ones, with a Mac, Firefox and Java 7.something.
The controls are a bit weird with no in-flight control, doesn't feel very intuitive. I also think your hitboxes are a bit too large which makes the game unfairly difficult. Your graphics are nice and the idea is there, just a few minor issues unfortunately. Good entry!
Nice work. I liked the color choices and light up platforms. Getting the timing for jumping other shapes was quite tricky.
Jumping and moving mechanics made it very hard to control the character. If I just tapped the key when I was on the edge of a ledge, I'd go flying across and then didn't have any control for my landing. With a few tweaks, I could get into this one a lot more.
Nice graphics, interesting mechanic, clearly takes patience!
has potential but the collision boxes are too big -- its too hard to jump over the enemies, er triangles, er circles -- well -- you get it -- nice effort
I like your graphics, I love the "?"/"!" enemy, and... wow, is that a level editor? :D
Gotta respect the time you guys put into this :)
Btw - judging by the art, that's technically a cube.
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Nice graphics. Mechanics hard to learn, thought...