April 26th-29th 2013 :: Theme: Minimalism
Ludum Dare 26 — April 26-29th, 2013
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>>> !!! Can only be viewed in browsers that supported WebGL !!! <<<
He fell in love with a girl.
She had been dead for years.
But he did not give up.
Minimalist game. Minimalist commands. Minimalist graphics. BIG Story.
A Minimalistic Adventure in Time.
* Great Story;
* Innovative take on time travel;
* Cool minimalistic graphics;
* Amazing 8bit versions of 4 famous songs;
* Experimental game logic;
Downloads and Links
Ratings
#35 | Innovation(Jam) | 3.89 |
#36 | Audio(Jam) | 3.89 |
#56 | Graphics(Jam) | 4.14 |
#80 | Mood(Jam) | 3.63 |
#116 | Theme(Jam) | 3.71 |
#139 | Overall(Jam) | 3.49 |
#191 | Humor(Jam) | 2.48 |
#307 | Fun(Jam) | 2.81 |
#1411 | Coolness | 45% |
Comments
@Prelucid Sorry, we have problems with upload. I will fix this soon.
Always nice to see brazilian teams in here. I'll check back, once you fix the link!
Can't rate due to empty folder. Bookmarked for rating later.
Use the minimum to convey the most: that, my people, is minimalism. Good job! Couldn't figure out the game of thrones part though.
@brantkings hsauhsuah thanks man, this is own objective. Thanks. So, kill the dragon and take a sword with blacksmith, save the girl and... and... play to see. ;D
I was carrying around the musical note, but I wasn't able to do anything with it. I really liked this idea, though. It's quite abstract!
Good game! I was able to play it to completion and I was impressed that you could convey the goals in such a "minimalist" manner. Well done!
@CloudiestNights: Approach the "musical note" and click on it. Be calm and stay tuned for all the details.
Very nice and well polished. I really like the graphics, and how each time track had its own color. Very unique gameplay.
The game is good objectively.
Subjectively, what the heck was it?
I was collecting items, stuff went between screens, there was multiple time periods, an alien saucer, then boom - the game's done.
Love the art style and some of the music. Gameplay ended up being a pixel hunt for me (probably because I was missing some critical piece of understanding of what my purpose was.)
This is nicely polished and well done. Silky smooth at full screen. It's cool to see people using browser tech at its best. Good job.
@anjack: Oh, thank you. It is more difficult to create minimalist challenges than traditional.
@DaanVanYperen: oh, thank you.
I clicked on the link without seeing the screenshot. I was pleasantly surprised when I hit the green S'. Sometimes it was a bit hard to understand but it was pretty cool.
@oldtopman: This was a trip across the time, searching for a impossible love. ;) It's a big story with a minimalist way... or, I'm so crazy. ;)
I think my game got bugged. After while I couldn't advance. Nice graphics, sounds. I recognized the tracks.
Wow, I really like the abstract feel and the music was really incredible (Woohoo Go William)
Awesoooome game! Minimalism taken to the maximum level, this isn't just a game, it's a piece of art! Congratulations to the team!
Loved the look and music! I couldn't figure out what to do after grabbing the heart and the S shape. I turned on the computer but then I couldn't interact with anything else. Even grabbing the S shape took a lot of clicks to pick up. Thanks for sharing!
The graphics and feel of the game is very well done. Not sure if maybe some hints earlier on might have helped, but either way well done.
Nice, you built up a very dense atmosphere. Even though I wasn't 100% sure what I'm doing to advance I came to a certain point :D Well, done and very polished. Good job!
Great game! I think I have to play again to catch the idea. Great music and mood too!
Surprisingly cool game, when you get to understand what to do :P. Took me a while to figure out that I could move my character on the first level as I was moving my second, but that discovery alone made me love this game :D. I love the artwork and was exhilarated when I heard the song from the lowermost level! Would love to play a longer version of that game. The concept is amazing, but I'm still not quite sure what everything stood for.
Overall, great game awesomely delivered as a minimalist story! Cheers!
It's a very lovely game that has interesting game mechanics. I got up to the third tier. I was just kind of running around clicking on things. I sort of understood how to play the game, but I didn't quite understand what I was supposed to do. Very lovely looking, great job!
I liked the game overall, it's well made and not really knowing what we are doing or supposed to do isn't really a problem.
But seriously, I have a complain :
I had to wait like FIVE minutes to start playing the game, and I'm not talking about loading screen here, I'm talking about title screens slowly fading in and out to display a single phrase...
Ok, it sets the mood. But before having played your game, I don't know if it's good or not, I don't know if I want to play it, I don't know if it's worth 5 minutes doing nothing in front of my screen.
I'm know I'm making a big fuss of a small thing, but it really annoyed me ^^
Great mood & storytelling! Even though the game mechanic was quite simplistic it created a great atmosphere overall. Well done guys!
Nice mood. The graphics are really sharp. I felt like the synthesizer music didn't match the crisp graphical layout.
I played through the whole game and... understood almost nothing. Too minimalistic. I want explanations! Well, you don't have to explain... But you said that the story is great... *sigh*
Sometimes, I kept clicking one place that is supposed to do something, and, it seems, it worked only after several clicks.
Interesting game idea. But I had an issue the first time I played. I had the fire and couldn't do anything with it. After watching your video I tried again and it worked.
That was pretty cool. Crazy concept to grasp but was definitely interesting to play. Really nice job!
Interecting and innovative quest with greate mood and graphics :) Really good job!
At first it was difficult for me to see how the game worked. When I understood the mechanic I managed to reach the end without problems, but I couldn't understand half of the story. It's a shame because I feel I'm missing something good :(
The monochrome backdrops, familiar melodies rendered in 8-bit, and colorful things to click on entertained me. If you continue to develop this, I did not follow the story told through clicking on ideograms.
Hey, it's a five star for theme and graphics in my opinion! I felt like a I missed a good story, but I couldn't pass through the 2nd tier... shame on me, cuz I see that some people did.
It kinda felt too abstract, in a level I couldn't relate to, but it's probably a really individual experience.
As some other fellows pointed out, I would enjoy a click to advance mechanic instead of timeouts while presenting the game, specially because I tried to play more than once... ;)
Beatiful game. Nice gameplay, very innovative and challenging. Maybe create some hints after few seconds could help players to improve the fun. Congratulations dude!
What i understand about the story...dude sees a image of the girl and fall in love, girl's dead, so he go all the way back so he can be with her, thats what i got -_- awesome job
Very nice game, with very nice graphics and story! Takes a while to understand it, but overall, good job!
Great game. Pretty emotional with an abstract representation. What tool did you use for realize this game?
I have no idea what I'm doing in this game, but it is very charming! Graphics and sound are really good but it needs a little intro or tutorial.
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Can't get the link to work. I'll check back.