April 26th-29th 2013 :: Theme: Minimalism

Ludum Dare 26 — April 26-29th, 2013
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Primary Reaction

by garygreen - 48 Hour Compo Entry

Create a chain reaction between the symbols on the screen to clear the stage.

Do this by clicking on the screen to start the chain reaction.

You only have one click per stage to complete the stage.

Avoid contact with the "no" symbol otherwise you'll lose the game.

NB: To run the game on the Scratch page click on the green flag & click the mouse to start the game.

I used Scratch to make the game, Tile Studio for the graphics and sfxr for audio.

4/5/2013 I've linked to a Windows exe version of the game too, as I've found out that the Scratch site is due to be down at some point during rating/judging period.

Downloads and Links




Apr 29, 2013 @ 6:12am

lol, this game is pretty brutal, but in a good way. I'm not even totally sure what's going on, but I like it. =)

folmerkelly says ...
Apr 29, 2013 @ 9:18pm

The visuals are garish but totally do it for me somehow. Same with the gameplay, come to think of it; I like it even if it doesn't fully click for me.

Masadow says ...
Apr 29, 2013 @ 9:19pm

Weird, but a lot of fun and a good idea to dig deeper !

kratorspore says ...
Apr 29, 2013 @ 9:19pm

There's a jem of a really great idea here. However it was hard to plan any sort of strategy as the physics were too complicated/erratic and thus the game too hard. I liked the graphics.

thatwhichis says ...
Apr 29, 2013 @ 9:22pm


This is by far the most brutal game I've tried so far. I'm proud to say that I beat the first level. ^_^'

larb says ...
Apr 29, 2013 @ 9:27pm

Difficult to know what the result of a click is. But I enjoyed figuring it out. I wish I didn't have to redo all the early stages to get to the later ones.

donan says ...
Apr 29, 2013 @ 9:42pm

The idea its good, but its too hard! xD

Apr 29, 2013 @ 11:16pm

A weird game, that's for sure. But it's a good weird!

naughtyloose says ...
Apr 30, 2013 @ 9:10am

great concept. The sounds and wait between losing made it a bit annoying tough.

glisk says ...
May 2, 2013 @ 9:55pm

the concept is really intriguing, but honestly it's a little too hard to decide what to click and why, but the idea remains really cool

May 3, 2013 @ 10:49pm

Really unintuitive what will happen, but I liked it!

May 3, 2013 @ 10:50pm

a bit long waiting time when losing tough :(

garygreen says ...
May 3, 2013 @ 10:50pm

Thanks for the positive feedback everybody. :-) I plan to develop the idea & include a hint of which direction the 1st object will move in before you click.

Norritt42 says ...
May 9, 2013 @ 9:59pm

I don't get it. Sorry I did try for about 40 times and I don't get why lose all the time.

kyru says ...
May 14, 2013 @ 8:07pm

Weird game with off-putting sound but I like what it did. Fits the theme well.

May 14, 2013 @ 8:49pm

this is cool... would prolly like to see different objects and different ways for them to interact with the environment (little walls and stuff, maybe, idk) cool concept tho, very original...

garygreen says ...
May 14, 2013 @ 8:57pm

Norritt42. You have to choose which object to click next to that will start the chain reaction. On the first screen if you click just below the triangle that will start of the chain reaction to destroy all of the other objects except the "No".

garygreen says ...
May 14, 2013 @ 9:00pm

I'm thinking I'll remake this game from the ground up some time. And I'll definitely take on board the physics and interaction with different objects ideas. Thanks all.

RawBits says ...
May 17, 2013 @ 9:23pm

I haven't see anything like this in my life. :) I get the idea but it's a little hard. Maybe with a little practice... I got scared by the sfx by the way. :)

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