April 26th-29th 2013 :: Theme: Minimalism
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P-MNMSAODby HD408 - Jam Entry
aka Pseudo-MicroNuclear Marmalade Sponge Asteroids On Drugs
Made for Ludum Dare #26 Jam.
Project status: Prototype
How to play:
Use NumPad to shoot from the first (or previous) selected point to the next one in a 3x3 grid arrangement.
Alternatively, you can use this layout:
Arrow keys and Home/End/PgUp/PgDn block also work and do the same. Keycode of NumPad5 without the NumLock on turned out to be 12, so I think it will work independently of NumLock status.
ESC to quit. R to restart.
F5 to save, F6 to load, F9 to take a screenshot.
There's also an emergency control for cells that are stuck out of the shooting range. Hold the middle point (NumPad5 or S) for 4 seconds (at full 50FPS) to change their direction slightly (30 degrees).
Destroy the cells before they spawn more cells than your computer can afford without dropping the FPS to something unreasonable. Maximal FPS is set to 50. There's actually no Game Over condition (minimalism, that is).
Shoot bonuses to gain temporary weapon boost.
With each level you have to deal with more cells, but boost time also increases. Bonus chance does not, and is 5% per second.
Engine: Game Maker 8.0 Lite
Graphics: GM built-in sprite editor, Paint.NET
'Philosopher' font by Jovanny Lemonad
Everything else by HD408
Downloads and Links
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