April 26th-29th 2013 :: Theme: Minimalism

Ludum Dare 26 — April 26-29th, 2013
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by Zaxuhe - 48 Hour Compo Entry

Space station is a game where you create your spaceships, hire people and battle

The idea is that you explore the world with a ship you created

The minimalism is in the battle system and the ship art :)

Downloads and Links




manabreak says ...
Apr 29, 2013 @ 5:21am

I see you've played FTL, am I right? :)

Jonapulse says ...
Apr 29, 2013 @ 5:31am

I liked it. Like FTL but with an economy--I'd like to play a fully developed game like that (which could end up being this one.) I do think the scale of the worker cost went up really high.

deathray says ...
Apr 29, 2013 @ 5:34am

This is a very ambitious game. I love how you can design your own ship, and I like how you can order your crew to different modules. The ship combat is kind of boring though. It needs some animations and sounds to give it the feeling of urgency.
I'd like to see a post-compo version if you make one.

deathray says ...
Apr 29, 2013 @ 5:55am

I beat it!

Zaxuhe says ...
Apr 29, 2013 @ 2:15pm

Thank you for the comments, I have slightly played FLT, although my idea at the start was to combine ship creation with a simple battle system, and have tons of modules (food, animals, bedrooms, plants, like a HUGE SPACE STATION, with lots of screens that you had to scroll), of course I didn't have to implement everything I wanted (pathfinding took me ages for the nodes and people), so I had to make a VERY SIMPLE battle system, without animations and explosions (YES I LOVE EXPLOSIONS!) also I would like implement sound, I think I will do a post compo version, still thinking on ways to expand and make the idea even better, so any comment is welcome!

Zaxuhe says ...
Apr 29, 2013 @ 5:03pm

I didn't have time to implemet*

jwolf says ...
May 1, 2013 @ 1:18am

Very fun and interesting game! I can think of a ton of UI improvements and features that you could add, but what you've already accomplished is very difficult to do in such a short time frame. Definitely something that you can expand upon!

May 6, 2013 @ 10:21pm

Sadly I can't start it because it seems to be no Win 32-bit version. :(

ahm99 says ...
May 13, 2013 @ 4:29pm

I thought it was funny that I prepared a little too much for the last level. I expected it to be really hard. But I liked the gameplay. It was pretty fun. I also just now realized how to rotate :). I liked the fact that it wasn't impossible but still fun. Good job :)

sP0CkEr2 says ...
May 16, 2013 @ 3:12am

amazing amount of good stuff here -- great work

metadept says ...
May 18, 2013 @ 4:22pm

This was pretty good. Including a tutorial was very helpful. My two main suggestions are to add some kind of preview for where modules will be placed or allow them to be dragged around after placement, and to make a default crew assignment so I don't have to send my gunners into the lasers at the start of every battle. Other than that it was quite fun, although a bit too easy, and I thought the graphical style was very consistent and effective. Good job!

lorancou says ...
May 18, 2013 @ 6:00pm

Not a valid Win32 application. Damn :/ Can't play it on that old 32-bit laptop!

kibertoad says ...
May 18, 2013 @ 9:18pm

Pretty impressive for LD entry, even if ship customization wasn't too pleasant to use :).
Hopefully you develop it further!

rubna says ...
May 19, 2013 @ 9:52am

Oh man, this looks like a lot of fun, but I can't play because I've got a 32-bit machine :(

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