April 26th-29th 2013 :: Theme: Minimalism

Ludum Dare 26 — April 26-29th, 2013
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A Trigger Darkly

by azurenimbus - Jam Entry

*The game is played via audio, so make sure your volume is up.*

Since all my games are minimalist, I challenged myself to go really overboard and add as little as possible. The result is this game!

There are no graphics, only text. To play you just need to click at the right time.

Downloads and Links




MaxSzlagor says ...
Apr 30, 2013 @ 3:50am

Very clever take on the theme. Sound is great and the concept is compelling. If I had 2 requests they would be: shorten the intro and allow for one practice shot on each new type before they kill you. Great job!

Jacic says ...
Apr 30, 2013 @ 4:31am

Very nice, but I do agree that a practice shot would be helpful! Great take on the theme too!

tcstyle says ...
Apr 30, 2013 @ 4:42am

Hu, no graphics? Interesting concept. I'm too slow in reacting. Very minimal game.

ilovepixel says ...
Apr 30, 2013 @ 5:33am

Very innovative idea, I am really digging it!

CoffeeOnimal says ...
Apr 30, 2013 @ 6:20am

Wow, Super-Minimalism; mono-sensual. Impressive!

Sestren says ...
Apr 30, 2013 @ 6:56am

The sounds you picked were really effective at building suspense. Once the patterns starting layering, the game got very interesting. Nice entry!

Simon says ...
May 2, 2013 @ 9:34am

Great experience. I got afraid at times :) Impressive, immersive, good job!

May 5, 2013 @ 12:49pm

<3 !

mrexcessive says ...
May 12, 2013 @ 6:14pm

Nice idea, couldn't get timing right - probably just my crappy reactions.

Xanjos says ...
May 13, 2013 @ 10:01pm

If it wasn't for the Rating Rescue Rangers, I probably wouldn't have found this gem. It's a really nice take on the theme and I absolutely loved the use of sound as part of the gameplay.

Puzzlem00n says ...
May 13, 2013 @ 11:08pm

Ah, Azure, you master of minimalism, you. I really don't know how you do it sometimes.

It really started creeping me out a bit when I started counting to aid my reaction time... The time from an enemy's first sound to its attack, the amount of steps it took... crazy stuff.

DaveDobson says ...
May 14, 2013 @ 5:02am

Really interesting concept. It would be cooler with more of a stereo effect, if that's possible. Very neat implementation for this theme.

Catman says ...
May 14, 2013 @ 7:10am

Interesting take, good job! :)

GranaDa says ...
May 15, 2013 @ 5:46pm

Very Nice entry! The whole sound pattern thing is a very nice element to be explored, it would be great to play a full fledged game with this approach :)

MinionStudios says ...
May 16, 2013 @ 5:39pm

Right on! It was much better than I expected.

Roupette says ...
May 19, 2013 @ 1:35pm

An interesting way to work his reflexes. Mosquitoes will have to be careful.

May 19, 2013 @ 6:50pm

Great idea, but I would have loved to hear some really scary sounds here... At the moment, it sounds like some toy robot is attacking you! :) Still a very nice game, but also quite hard!!!

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