April 26th-29th 2013 :: Theme: Minimalism

Ludum Dare 26 — April 26-29th, 2013
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The Journey of a Blob

by pirate-rob - 48 Hour Compo Entry

You play in this game as a blob who wants to start a minimalistic life style. Help him get to his new home. the blob can also shrink and grow to go where he needs.

---Post Compo---
Fixed Bookshelves and potato ref. not drawing right.
Fix background in level 5
Made it harder to sufocate (in other words, made grey holes less dangerous)

Downloads and Links




argo15 says ...
Apr 29, 2013 @ 5:15am

Cool game mechanic. It's pretty unforgiving sending you back to the start on game over though.

manabreak says ...
Apr 29, 2013 @ 5:15am

This has a really sympathetic mood. :) I loved the help signs scattered around, really made the game take care of the player. Only negative thing was the music - only four seconds of music that loops forever. :D

Fnkee says ...
Apr 29, 2013 @ 5:20am

Great job, I loved it! The size-switching-concept has great potential.

uprightpath says ...
Apr 29, 2013 @ 5:02pm

I could only get through the first level or so (I kept getting slain by the lava). It was great though!

pirate-rob says ...
Apr 29, 2013 @ 5:35pm

And here I was thinking the game was gonna be easy...

belickim says ...
Apr 29, 2013 @ 8:30pm

It look easy until I found that there the deadly pools of lava boiling underground :D. Anyway, the concept of size changing is quite cool, the black grid is in my opinion a bit distracting.

TomboFry says ...
Apr 29, 2013 @ 8:31pm

Absolutely brilliant! The level design is fantastic. The only thing lacking is audio but in a way it's kind of relaxing

naughtyloose says ...
Apr 29, 2013 @ 8:52pm

that was fun, but difficult! :)

gmaker says ...
May 1, 2013 @ 11:59am

cool graphics!! i loved it! ^-)

dertom says ...
May 1, 2013 @ 12:05pm

Yeah, that was nice! Good mechanic with changing the size. Had some problems with jumping at the beginning...good job

EdoMiyamoto says ...
May 2, 2013 @ 8:36am

Really hard !

May 2, 2013 @ 9:52pm

Interesting. Grid-based movement & jumping was actually kinda intuitive after a while. Checkpoints before deathtraps please.

netmute says ...
May 6, 2013 @ 2:27pm

I'm on a Mac. Sorry :(

DST says ...
May 9, 2013 @ 11:24am

Neat mechanic, and quite much content for such short time, the mechanic works well too, it's quite difficult :)

Kvisle says ...
May 9, 2013 @ 4:12pm

My game is about a blob, too!

I didn't understand the grey box-mechanic, and I got stuck by the lava - I didn't find a way to get past.

onzephyr says ...
May 14, 2013 @ 4:36pm

Very fun game idea. Fairly challenging. I ended up failing and starting over a good number of times before I figured it out. Well made game.

dannycalleri says ...
May 15, 2013 @ 7:28am

Nice, even if I don't like the grid you left in the background :D

pirate-rob says ...
May 15, 2013 @ 10:17am

Eye Death Grid, Attack!

GarethIW says ...
May 16, 2013 @ 8:33am

Yeah, neat mechanic! Added a lot to the platforming gameplay. Cute graphics too!

ZYXer says ...
May 16, 2013 @ 6:13pm

I really like the size-changing idea. :D

Zccc says ...
May 16, 2013 @ 6:50pm

I liked it, altough it was weird, it was very fun!

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