April 26th-29th 2013 :: Theme: Minimalism

Ludum Dare 26 — April 26-29th, 2013
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by DeusRoffe - Jam Entry

You guide a hungry squirrel desperately trying to gather food.

The squirrel is always running, by placing different kinds of boosters you can guide him to the next acorn.

Will the squirrel be able to live till next summer?

(Game requires Java 7 or later)

Downloads and Links




DaanVanYperen says ...
Apr 30, 2013 @ 1:25am

Game can use some polish. The block placing mechanic is interesting.

doobdargent says ...
Apr 30, 2013 @ 1:12pm

I wish I could move the camera. It's too hard to place block while the squirrel run !

HelkeGames says ...
Apr 30, 2013 @ 3:16pm

Good game! Like the graphic ;)

keksdev says ...
Apr 30, 2013 @ 3:30pm

I don't understand the usage of the buttons below, how can i switch to other blocks? Its not intuitively!

drstik says ...
Apr 30, 2013 @ 3:34pm

A great concept. I think the game could benefit from starting off a little slower, although maybe my reflexes are just not what they once were :)

Beldarak says ...
Apr 30, 2013 @ 4:23pm

Damn, I suck at this game :D

But it's nice, the game mechanic is interesting

Jod says ...
May 2, 2013 @ 8:44am

Played this on my laptop, sadly couldn't reach the button because the screen was too high :(

aeveis says ...
May 2, 2013 @ 9:31pm

Interesting with the block placement, kind of hard to place though. Sometimes the squirrel would get stuck so I would have to start over.

klianc09 says ...
May 7, 2013 @ 9:11pm

Interesting mechanic, but squirrel gets stuck too easily and maybe moves too fast. I like creating a bridge of slowdown-blocks, it's like easy-mode.

Paul Sinnett says ...
May 20, 2013 @ 5:30pm

I like the concept of modifying the level as it runs. I found it difficult to place the blocks accurately while the screen was scrolling though.

May 20, 2013 @ 11:29pm

Interesting concept. The squirrel needs to be able to automatically try jumping over blocks. Very easy to accidentally trap your squirrel.

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