April 26th-29th 2013 :: Theme: Minimalism

Ludum Dare 26 — April 26-29th, 2013
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by tzamora - 48 Hour Compo Entry

The game is simple and have an end. :)
( Mouse only, only tested on chrome and firefox )
And the game works very well. Just search how :P

Downloads and Links




alvivar says ...
Apr 27, 2013 @ 4:32pm

this is the most awesome minimal exploration game EVER!

sparkleswirl says ...
Apr 29, 2013 @ 4:52am

Didn't work for me. Just a pop-up msg box saying five, a yellow screen and then nothing.

tzamora says ...
Apr 29, 2013 @ 5:21am

The game work fine. it works in firefox and chrome at least. Only the mouse is needed.

lekochen says ...
May 1, 2013 @ 12:07am

Same as @sparkleswirl. I use chrome.

The Consul says ...
May 1, 2013 @ 11:58am

Argh. Frustrating. The number 4 allured me for long.

Switchbreak says ...
May 2, 2013 @ 3:29am

All I could get was a yellow screen.

domrein says ...
May 2, 2013 @ 3:41am

Because all the boxes are divs, I just opened up the web inspector and it highlighted them in the page for me. :)

CrazyGage says ...
May 2, 2013 @ 3:41am

Definitely have the "minimalism" theme down. Didn't work until I switch from IE to Chrome. Number 4 really eluded me as well, then I discovered it is super easy to cheat using the Chrome developer tools.... *embarrassed*

metalcan says ...
May 2, 2013 @ 12:31pm

Just a popup box and a yellow screen without any explanation might give people the idea that your game isn't working. Other than that, the game is fine, and certainly minimalistic. Some sound would have helped a lot, you could even use sound as an indicator, like a metal detector.

tzamora says ...
May 3, 2013 @ 3:02am

Metalcan: Yes you are right, I thought that adding an instruction could leave mucho of the exploration left from the game. Thanks for your comment.

Ryusui says ...
May 3, 2013 @ 3:19am

Heh. Clever idea. I just wish there was more to searching than trial-and-error.

miotatsu says ...
May 3, 2013 @ 3:29am

definitely minimalist, but I am left wondering whether random clicking really constitutes a game, and I suppose that might very well be the point heh...

lekochen says ...
May 3, 2013 @ 6:50am

I don't know how it worked until I used Developer Tools to check the code. Definitely minimalism. Maybe you can make some puzzle larger at the beginning so the players know what's going on.

cadin says ...
May 5, 2013 @ 1:39am

If you make the window too small then it's impossible to find all the numbers.

Cake&Code says ...
May 8, 2013 @ 6:51am

Interesting concept! It got a little tedious just clicking everywhere to find that last bit I needed to find. I love their little subliminal messages though, it's like each one has their own personality. :) Great work!

Cake&Code says ...
May 8, 2013 @ 6:53am



Floko says ...
May 15, 2013 @ 12:56am

interesting =]

JonRB says ...
May 15, 2013 @ 1:48am

Very simple, nice idea. A little more direction would have been nice.

Much easier if you scale the window down.

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