April 26th-29th 2013 :: Theme: Minimalism
Ludum Dare 26 — April 26-29th, 2013
[ Results: Top 100 Compo, Jam | Top 25 Categories | View My Entry ]
[ View All 2346 Games (Compo Only, Jam Only) | Warmup ]
IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.
MORE TIPS AND DETAILS AT THE BOTTOM OF THIS PAGE
Well... actually, the game was suppose to be about a character that receive downgrades as you play, making it increasing harder.
We didn't made it, but I'm glad of what we done, maybe we correct it with a post-jam link, because most of it was already done, just not implemented.
We hope you guys enjoy the game as it is, was very hard to do it, but we are proud of it. :)
Special thanks to Blend coworking and Solo for supporting us making it possible we gather together at a place for work in it.
Made by:
- Andre Ilges.
- Frederick Dal Pra.
- Lucas White.
- Tobias Fuhr.
Downloads and Links
Ratings
#131 | Graphics(Jam) | 3.74 |
#199 | Humor(Jam) | 2.44 |
#309 | Audio(Jam) | 2.78 |
#323 | Fun(Jam) | 2.77 |
#355 | Mood(Jam) | 2.68 |
#455 | Overall(Jam) | 2.65 |
#480 | Innovation(Jam) | 2.21 |
#489 | Theme(Jam) | 2.50 |
#1411 | Coolness | 45% |
Comments
nice Marvin the Martian man! xP
well, graphics are pretty nice, all the concept of the thing, but the character is kind of slipping when you stop to moving him, you could make him more responsive.
but anyway, nice game! =D
Was a bit cumbersome with the controls but the idea was interesting - felt a but like a medieval bomberman without the walls. If the pace of the lead character was sped up a bit could be more fun. :)
Really nice graphics style. Sad that the game is not working as you had intended. But maybe you have some time to finish it. It's a great start!
Fun but way too short. I wanted to use my fireballs on more enemies! :}
nice, i think you just shouldn't stop the avatar while casting a fireball or swinging its blade, it just breaks the flow.
Great job overall :3
I would've liked if the character would view to the point where the mouse is pointing. Would be a bit more intuitiv.
Liked art and sound and especially those shoots very much : )
Hah nice game. Now I see what you meant by saying that hunting is better. Our games look very similar. Good job on doin that!
Nice graphics by the way. It would be cool if I can go out the castle and explore the world. :)
I really really like the graphics, they remind me of Zelda Wind Waker, and that's always a good thing =D
Too bad it's unfinished, but I'd love to play a finished version.
Very nice! The sound was a bit in ff7-style (+1)! As others already said, not that much to do, but it has potential! Good job! (And thx for providing a windows.exe for us linux people! That is sadly not common!)
You must sign in to comment.
TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.
NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.
PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.
MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up.
MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.
I know it's unfinished, but I can tell you've put a lot of effort into this. I'd love to see the finished product once it's complete, keep up the good work!